Lies of P

Lies of P

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I love this game.
Let me explain a little where I come from.

At this point, I've been playing videogames for more than 40 years (galaxian times). Not so long ago, one of my friends started talking about a game called "Dark Souls". And he was always threatening to lend it to me. My answer was always the same: "Don't bring me cr*p!!"

I know, I know. That was my way to say that it wasn't my cup of tea (though they were something different that what they truly are). Long story short, one day I downloaded a high sea version of Sekiro to show it to him, cause he'll probably like it. It did.

But I end up liking it too. So much, that I got the platinum trophy after 180hrs. "Wow... that was... good..." and then... "Hum... maybe I should try those sh*t souls games Lio never shuts the f*ck up about"

End of story.

Jump to present time, and now I've played Dark Souls 1, 2, 3, Elden Ring+dlc, Thymesia, Mortal Shell, Salt & Sanctuary, Nioh, Hellpoint, Lords of the Fallen (both), Unworthy, Remnant (I don't see it as a soulslike, but ok), Grime, and some others.

And of course, Lies of P.

Each one of the games I've listed had it's own thing (as small as it might be), but this one?
Technically beautiful. Runs smooth. Has great combat & mechanics. An A+ game for sure.

But the story is what makes it very special. This game (at least for me), has a lot of emotional weight (I think it's the correct term). Towards the end, things get really sad. That part at the end with Sophia hits hard, and it's a great moment. And my God, the music...

Then there's another moment in the dlc, a cinematic involving Lea, and the way she holds the amulet against her chest and the sounds she makes (from pure rage)... wow. That was powerful. And again, the music was the cherry on top.

The bad ending left me with a bad taste in my mouth and made me feel really bad (in a good way, of course). Something that I didn't felt since maybe the Mass effect trilogy. Loved that.

And there's lots of little nuggets here and there. I find funny how in the end all revolves around your heart, cause I think it's one of the strongest things in the game. It HAS heart.

And then, they pulled one of the most amazing cliffhangers that I remember. That last bit with D. Oh my God... that was PERFECT.

So... yeah, I love this game, and I hope the sequel is as good as this.

Sorry for the wall of text, but I've just finished another run, and I needed to do this.

Cheers!
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Showing 1-14 of 14 comments
Virake 5 Jul @ 11:35am 
how curious. to me, Lies of P is an excellent game, *except* in its writing. everything that has anything to do with the writing feels extremely amateurish, as if there was never an adult in the room to say "this is dumb, you shouldn't do it this way". I hate how they twisted Carlo Collodi's ideas into mean-spirited mockery. I hate how the only Italian character is a walking caricature. I hate how they made Geppetto into an evil mass-murdering maniac. I hate that the devs think that lying for no reason is somehow "human", as is euthanising someone without telling them just because *you* think it's a good idea. whoever wrote this game is an imbecile that knows nothing about life. it's basically impossible to take this story seriously, I have to turn my brain off and just enjoy the gameplay.
Last edited by Virake; 5 Jul @ 11:52am
Originally posted by Virake:
how curious. to me, Lies of P is an excellent game, *except* in its writing. everything that has anything to do with the writing feels extremely amateurish, as if there was never an adult in the room to say "this is dumb, you shouldn't do it this way". I hate how they twisted Carlo Collodi's ideas into mean-spirited mockery. I hate how the only Italian character is a walking caricature. I hate how they made Gepetto into an evil mass-murdering maniac. I hate that the devs think that lying for no reason is somehow "human", as is euthanising someone without telling them just because *you* think it's a good idea. whoever wrote this game is an imbecile that knows nothing about life. it's basically impossible to take this story seriously, I have to turn my brain off and just enjoy the gameplay.

It seems to me you did not look into the genius depths of the writing, as the story is the reason i prefer this game over every other souls like game.
Virake 5 Jul @ 11:55am 
Originally posted by zmanbuilder:
It seems to me you did not look into the genius depths of the writing, as the story is the reason i prefer this game over every other souls like game.
I did, that's the bloody problem. I would've enjoyed the game a lot more if I had just gone with the flow instead of stopping to think about what's happening.
zmanbuilder 5 Jul @ 12:21pm 
Geppetto Is not a mass murdering psychopath, he is a man possessed by grief, losing his wife, then his son, he made the conscious choice to bring back his son no matter what it would cost him, and it led him down a very dark patch, but his mind was made.

The real boy ending is very ironic in a way, as the real Carlo would never kill his friends, as Geppetto only managed to create a puppet of flesh.

Now it can be debated whether P is Carlo reborn or a new being, but as i saw it as in the best ending, that Geppetto realized at the end that his son was already back, and felt true remorse.

This does not excuse his actions, just made them understandable, plus with everything else that was being done by others, he was not even the most evil in the story.

Humans lie, machines do not. Even if the lie is to bring comfort to the dying.
Pantoni 5 Jul @ 12:25pm 
Originally posted by Virake:
how curious. to me, Lies of P is an excellent game, *except* in its writing. everything that has anything to do with the writing feels extremely amateurish, as if there was never an adult in the room to say "this is dumb, you shouldn't do it this way". I hate how they twisted Carlo Collodi's ideas into mean-spirited mockery. I hate how the only Italian character is a walking caricature. I hate how they made Geppetto into an evil mass-murdering maniac. I hate that the devs think that lying for no reason is somehow "human", as is euthanising someone without telling them just because *you* think it's a good idea. whoever wrote this game is an imbecile that knows nothing about life. it's basically impossible to take this story seriously, I have to turn my brain off and just enjoy the gameplay.

I guess I disagree XD

Jokes aside. I'm not saying that the story is great, or high literature. And sure, it has some flaws. After all, it's a videogame. Mass Effect has always been praised by his story, yet it has a plot hole that I've never seen mentioned. And it's a very big one.

I strongly disagree on the "only italian character is a walking caricature". Isn't Gepetto italian? or Antonia? (or Lumacchio in the DLC). Though I admit, Venigni is... well... "A genius" (I'll leave it at that :P).

This is supposed to be a twisted version of Pinocchio, not a faithful adaptation. Of course they've taken a LOT of liberties. Also, I kind of agree on the "lying" thing, but I like how the mechanic works, and I think is a nice adition.

Anyway, it's your opinion, and I'm fine with that. Always good to hear/read some others.

Cheers!
Pantoni 5 Jul @ 12:29pm 
Originally posted by zmanbuilder:
Now it can be debated whether P is Carlo reborn or a new being, but as i saw it as in the best ending, that Geppetto realized at the end that his son was already back, and felt true remorse.

That's a great point (in general, but I wanted to point at this). In fact, when Gepetto sees a tear dropping down P's face, is when he realizes.

I still hate that old f*rt because of the bad ending, though XD

Cheers!
Scorpion 5 Jul @ 12:41pm 
I hated it.
Pantoni 5 Jul @ 12:57pm 
Originally posted by Saul Myers:
I hated it.

That's some deep sh*t right there, man.
Originally posted by Virake:
how curious. to me, Lies of P is an excellent game, *except* in its writing. everything that has anything to do with the writing feels extremely amateurish, as if there was never an adult in the room to say "this is dumb, you shouldn't do it this way". I hate how they twisted Carlo Collodi's ideas into mean-spirited mockery. I hate how the only Italian character is a walking caricature. I hate how they made Geppetto into an evil mass-murdering maniac. I hate that the devs think that lying for no reason is somehow "human", as is euthanising someone without telling them just because *you* think it's a good idea. whoever wrote this game is an imbecile that knows nothing about life. it's basically impossible to take this story seriously, I have to turn my brain off and just enjoy the gameplay.
you seem to misunderstand the writing.

its not a 1 to 1 copy of pinnochio. its twisting everything on its head but still expressing the same core idea the original story was telling.

education, self motivating, viewing things from a more skeptical and human way. a LOT of the things you mentioned were intentional design choices. they made geppeto that way because it helped express that being a puppet and letting someone else control your every thought and decision is not how you learn, its not how you develop into your own person. which reinforces carlo's original writing intentions.

obviously they twisted things. but that doesnt make it bad. you just want a 1 for 1 copy of the original story which is exactly what the developers were trying NOT to do. hence why *everything* is backwards in this game, yet still somehow manages to express the exact same lessons and ideology.
I feel like P's story is not yet done, as the dialog when you re enter the dlc last boss room hints at it, saying there must be a way to save everyone, just need to find the thread of fate to cut for it.
Netsa 5 Jul @ 6:01pm 
Originally posted by Virake:
I hate how they twisted Carlo Collodi's ideas into mean-spirited mockery. I hate how the only Italian character is a walking caricature. I hate how they made Geppetto into an evil mass-murdering maniac. I hate that the devs think that lying for no reason is somehow "human", as is euthanising someone without telling them just because *you* think it's a good idea.
Wait, what? Most of this isn't true.

None of this is mean-spirited, it tells tragic stories, punishes the villains, and praises empathy (which is what most of the lies in the game are).

Venigni isnt a "walking caricature." He's built up to be an eccentric but cowardly man that talks a big game, but his humanity comes out as his quest line continues. You find out that he truly does care about the city because when he was little, his parents were killed by a puppet, pushing him to create the Grand Covenant with Geppetto.

Geppetto being a secret villain is an excellent narrative, but this one's subjective.

Carlo wasn't lying for no reason, he had a clearly defined reason in almost every sequence. What made him human wasn't simply his ability to lie, it was his ability to tell a lie to comfort other people. You don't tell Antonia that she's ugly and old because that would be mean, not because lying is what humans do.

And euthanizing who? Sophia asks you to kill her. Twice. She knows what state her body is in, the player is expected to understand what she meant when she talked about saving her on the beach. What the heck, dude.
I gotta say, after completing the dlc, Simon was way more evil than i thought, basically the reason behind everything. Trust Geppetto when he says to never trust an alchemist.
the better game! I understand Geppeto, it,s about pain
Dorothy not wearing silver slippers was disappointing though.
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