Lies of P

Lies of P

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Do you play under any unnecessary rules?
I realized recently that there's a lot of random, unnecessary rules I play Soulsborne games under for no real reason. I find it fun since it makes the victory sweeter, but I don't even know why I started doing them in the first place anymore.

Stuff like "no summons" or "melee only", that kind of thing. Never enforced by the game itself and never locks out any achievements, but doing it anyway just to prove nothing to nobody. ¯\_(ツ)_/¯

Ironically, I was cheating in the first couple of Souls games I played, just to get around the ridiculous bonfire walk-backs. As far as I was (and am) concerned, the challenge is the boss, not the 26 mile marathon I have to run to get back to the boss. Someone else might consider that BS that "ruins the game", though. Everybody's different.

What do you do?

And if you play unrestricted, feel free to brag, you're finishing the game way faster than everyone else.
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Showing 1-7 of 7 comments
Not for Lies, but usually I do not "update" any soulsgame, so as to keep out the nerfs.
In the ER - DLC, I did a particularly tough challenge though - I didn't upgrade the summons, or my character with the fragments/spirit ashes, and equipped both talismans that gave
you stat bonuses, but also extra damage received. ( 30% extra damage from any source ).
I don't farm levels either, so I just played through the game as I went along.
I have a basic rule: Only the default equipment and weapon(s) are allowed, and only the starter kit. But that's only for the final playthrough, when I know I've tried everything and seen everything. I've been doing it this way since Gothic 1, the original. And that always turns out to be my favorite run.
Belyth 9 Jul @ 9:10pm 
Originally posted by Netsa:
I realized recently that there's a lot of random, unnecessary rules I play Soulsborne games under for no real reason. I find it fun since it makes the victory sweeter, but I don't even know why I started doing them in the first place anymore.

Stuff like "no summons" or "melee only", that kind of thing. Never enforced by the game itself and never locks out any achievements, but doing it anyway just to prove nothing to nobody. ¯\_(ツ)_/¯

Ironically, I was cheating in the first couple of Souls games I played, just to get around the ridiculous bonfire walk-backs. As far as I was (and am) concerned, the challenge is the boss, not the 26 mile marathon I have to run to get back to the boss. Someone else might consider that BS that "ruins the game", though. Everybody's different.

What do you do?

And if you play unrestricted, feel free to brag, you're finishing the game way faster than everyone else.
Yeah, I focused too much on perfect block (aka Parry/deflect) guess I made the game unnecessarily hard for me.
I also don't like using one-time use healing items, what if I use them all up and still don't manage to clap the boss?
Netsa 9 Jul @ 9:47pm 
Originally posted by fzoulcmbyl:
Not for Lies, but usually I do not "update" any soulsgame, so as to keep out the nerfs.
In the ER - DLC, I did a particularly tough challenge though - I didn't upgrade the summons, or my character with the fragments/spirit ashes, and equipped both talismans that gave
you stat bonuses, but also extra damage received. ( 30% extra damage from any source ).
I don't farm levels either, so I just played through the game as I went along.
I do that last one, too, but playing ER without spirits is a challenge in and of itself with some of the cheap attack patterns in that game (looking at you Crucible Knight, living rent-free in my brain). Bonus points if you did that melee. :lunar2019shockedpig:

Originally posted by Caramboul:
I have a basic rule: Only the default equipment and weapon(s) are allowed, and only the starter kit. But that's only for the final playthrough, when I know I've tried everything and seen everything. I've been doing it this way since Gothic 1, the original. And that always turns out to be my favorite run.
Must have been fun/a breeze to do here (if you did it here), since LoP gives oddly-good starter weapons compared to other games.

Originally posted by Belyth:
Yeah, I focused too much on perfect block (aka Parry/deflect) guess I made the game unnecessarily hard for me.
I also don't like using one-time use healing items, what if I use them all up and still don't manage to clap the boss?
I don't like using one-time use anything, honestly. I've been killed multiple times because I had Shot Puts literally in my pouch and just didn't use them.

I also did almost entirely parrying the first time I played this, and didn't realize until I went back to it that it made the game harder. I actually plan to do a Perfect Guard-only run as my final run of the game, since I'm nearing the end of the DLC and some of these patterns have been just pure cancer if you don't move.
I refuse to use consumables, though i have gotten in the habit of using fable catalysts, but even then its rarely used.
I've played a lot of the game with just the Puppet Saber. I don't really use the Legion arm. I love to try to time the perfect block on enemies. I don't think that playing "unrestricted" gives you that much more of an edge, the game seems to evolve and scale in each area and using a strategy on certain enemies/bosses doesn't always work on others. You can always rely on your dodging and weapon mechanics.
I don't know why but I do like to savor each area and comb over it for any secrets.
Steel 10 Jul @ 12:56am 
I don't use summons in any game of this genre because they disrupt the boss AI and makes it less predictable. The "flow" of these games is in weaving through attacks and finding and capitalizing on attack opportunity windows. When the boss randomly turns to the summon and you get to hit a temporary training dummy for 10+ seconds, that's not really engaging gameplay.
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