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- Ability to level up at any Stargazer from the start
- Animation canceling, or if it exists (hard to tell), then more lenient animation canceling
1. Disable camera auto adjustment
2. Let me bind the sprint button to L3 like many other games instead of blindly copying Fromsoft. This game doesn't even use L3 for anything.
- Ability to use the grapple hand at higher elevations; right now I can't hook people on roofs off of them all the time, as P only aims like half-way up.
- Maybe up the generic enemy count in sparser areas a little? There are some areas I traverse, like the first stargazer in the woods that takes you through some hallways and down a ladder, and then back outside; not a single enemy and all I can think is sometimes it is too quiet. Forest itself seemed fine though.
- Not really important, but I would love being able to change the puppet testing dummies outside. Change them out with bigger ones so you can better test your damage for later enemies like the Bear things.
- Lastly; I haven't beaten it so not sure the original base arm sees more use; but would love if there where upgrades for it to basically make it a "Falcon Punch" of sorts. Using larger weapons becomes a chore in places like the factory where things are more packed in, and so having a powerful melee option without swapping handles/weapons would be sweet. Maybe final perk for it is a "Guaranteed Breaker" that opens up just about anything but later bosses for a critical attack after a 1 or 2 second charge up.
It's absolutely baffling.
Easy mode, or some skill adjustments.