Tiny Life

Tiny Life

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CdriX 13 May, 2024 @ 2:26pm
Any possibilities to improve the UI and smoothing textures ?
Hello, this game is really complete and top notch. But what bothers me is the smoothing of the textures, which are too square, and the user interface. Are there any plans to smooth out the textures and make it less square?
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Ellpeck  [developer] 15 May, 2024 @ 5:20am 
Hi! I'm so glad you're enjoying the game so much, even at its current Early Access state :)

What do you mean by the textures being "too square"? Are you just referring to the fact that Tiny Life uses pixelart, rather than higher resolution images? Or are you referring to some graphical issues that you're experiencing? If the latter, please share some screenshots or clearer descriptions of what issues you're experiencing, either here or through the feedback form at https://tinylifegame.com/bugreport.

If the former, unfortunately this is not something we plan on ever changing, as the artstyle is very much what we think suits Tiny Life best, and we're overall quite pleased with the game's artstyle.

Also, what do you mean by "improve the UI"? What do you dislike about the UI? Any feedback in this area is welcome, of course, as improvements can always be made :)
CdriX 23 May, 2024 @ 6:30pm 
Hello, thanks for the reply. Yes the pixelart. For me, it's very complicated to see pixel art properly. It's a shame, because the game looks really good.

It's a shame :(
Ellpeck  [developer] 24 May, 2024 @ 1:03am 
We realize that pixelart at the low resolution that we've chosen for Tiny Life can be a bit of an accessibility problem for some folks! Unfortunately, this is something we've just decided to accept due to the fact that, out of the artstyles we tried, this is the one that we think suits the game best, as I said in my last post.

Some games have the option of enabling a sort of "smoothing filter", which is usually a shader that interpolates pixels in some fancy way to make the texture look smoother. With pixelart as low resolution as Tiny Life, chances that something like that will look great are.. pretty low, sadly. We still plan on exploring the idea as an accessibility setting for folks like you who struggle to discern pixelart content, though!
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