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Could you build it for GNU/Linux or perhaps release the source code for the community to try and build?
They might take tools from the window api for a little too much. That makes them hard to make a Linux version. Because the Linux it self doesn’t have a desktop environment as a default but requires need to install by other hand like plasma or xorg to do so. Make it hard to make some cool about the window. There will there other way to do so. But the game engine it self might also not have support of the window api that I mentioned. After all even if you have the source code it might not be able to work.
Or maybe the dev just lazy………because the Linux market share just too low for the work done.
At least it not like some company that said their game will support macOS at 2019 and I still waiting now. That also means I won’t buy the game because I am switching to Linux.
No, I'm not joking. The only non libre/open-source programs I still run are videogames and I believe eventually laws will be passed to assure every program is at least code-available. It is the only ethical approach to computing, as the user can know what they're running, governmental agencies can make sure its not a massive, dormenr coordinated cyberattack, and the community can mantain when the company goes under or gets bought and drops the product people payed for.
Edit: this is a game called "retro gadgets" and libre software is maintainale. That is why tinkerers usually run GNU.
Again, I preffer the word "libre" for its unambiguous meaning. I do not mean gratis, and I'm not asking for gratis.
Now, the desktop environment argument makes sense. Linux is a kernel and does not run any DEs ever. There are two mainstream stacks that use Linux: Android and GNU. Android has their own abstractions, and their graphical layer, Surface Flinger, is quite stable, and they could develop for Android, I guess.
Now, GNU has multiple DEs to choose from, but I guess aiming at KDE and Mate, for example, would be enough. Any user can try and install those. But I might be wrong.
As for the user base, we tend to buy more, give better feedback and support the games more (buy plushies, form communities, tell others of what we're playing). It is a better investment.
In the long run, it would be great for games to run primarely on Unix-like system. That does include MacOS, but Apple is quite predatory and anticompetitive, and the development for it is currently under abusive terms.
GNU, or GNU/Linux, is a great OS for most people to use, and for games to migrate to.
The more we get Dell and Lenovo to build gamer PCs with a GNU distro and sell at retail, the more support it will get and things will be much more smoother, specially for devs, than any other OS.