Sketch Crawler

Sketch Crawler

bananaxd 18 Jul, 2024 @ 6:23am
ally npc ai
been loving the game, I want to donate money. using the minions is great but i've noticed a few things that just make it a bit inconvenient I feel like these things might be better off changed.
I find it annoying when you try to control your minion and then your main character starts resting. I tend to horde lots of enchants and then I find they just disappear because my character started resting just to restore like 2 mana or something. This is also abuseable, if the mc rests via ai they'll regenerate a little bit but not lose the enchants so long as the rest is cancelled before one turn. still its not fun to have to switch back and forth like every two steps just to keep all of my enchants. this discourages me from using my minions for any extended period of time.
i've also noticed minions who are commanded to stand still sometimes walk forwards to nearby enemies which messes up their positioning.
positioning is also made difficult when walking into your minion will cause you to switch places with them, this typically leads to situations where instead of both of you running away from a spell. your minion will tailgate you and you'll be forced to switch and put them in the way of the spell. One time I went through one of those trap rooms with certain damage to get treasure. on my way out and my minion decided to block the way out of the damaging area and I was forced to swap with them which lead to their death. is it possible to implement the cool barrel pushing mechanics for the minions? I think that would be very helpful.
minion spells. I've gotten some minions with blink ability and it's just terrible. I think even if I command them to stand still they might just use blink if they see an enemy. this will either spawn them in a room full of monsters alone, or it will teleport them far from me and leave me to die when I need them. could you please give them code to not use blink unless commanded?