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But for NVIDIA GPU's, you can delete some outdated binaries in the games instalation and if you have PhysX installed (IE via the geoforce experience driver manager) it works wonderfully.
For windows at least...
Got an update for you, I tested enabling PhysX on my AMD card and it runs fine. And I didn't use Wine Staging, just Proton 9.0.
HUHHH? on AMD?
and you have cloth physics and no laggy glass and everything?
Im not sure how to setup what youre suggesting.
There's also some convoluted way if you want it inside of steam but idk.
Nope, I didn't, it just worked out.
It seems it gives some lagging later in the game, when you have to fight Pirandello Kruger with guns. But at least initially when just doing parkour, it works fine.
The goal im looking for is to make the game playable with that option on, IN enviroments that massively take advantage of physx, such as the start of combat in any glass office.
The video you linked doesnt show anything referring to wine staging. just creating and editing a gamefixes and installing something with protontools (that I alrealdy did).
Attempting to improvise it into actionable advice for this game results in an unlauncahble title.
Constant downgrades, every company constant breaking backwards compatibility for no reason and people like it.
On my personal Linux compatibility rating the game is don't bother assuming you have PhysX compatible hardware which I guess in the future is gonna become a rarity because people with no standards let these companies break everything.
and yeah i agree with you on them prematurely killing off backwards compatibility; Turing and newer architectures don't fully support DirectX9, so many older games relying on it have performance and/or stability issues if you have a more recent Nvidia GPU. while there are ways to deal with it (DXVK, Nvidia Inspector, etc) and not every game using DirectX9 will yield such issues, it still is a problem that it's widely known.
It's far more likely you have issues due to windows quirks than that.