Shadows of Forbidden Gods

Shadows of Forbidden Gods

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crawlers 2 Jul, 2023 @ 5:49pm
[1.0 beta] Turn can't advance
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2998190214

Some kind of bug related to war code apparently. I can't advance a turn.

I speculate that the new code for giving info on what kind of war is going on might be going mad when the insanity effect to declare war triggers, or some other such thing. Perhaps someone else has seen this?
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Showing 1-6 of 6 comments
crawlers 3 Jul, 2023 @ 6:46am 
If it is related to the war code, maybe some fallback in case of unexpected war types added by special situations or mods could be useful?
BobbyTwoHands  [developer] 3 Jul, 2023 @ 9:27am 
Are you using a mod? I think the new changes to the way wars are declared (to get the war type available for the message as to if it's a raid/invasion) may have broken them. If not, it's the insect god (I've fixed that now, regardless, just in case, and it'll be in the next patch).

If there are mods, I should inform modders while there is still time to fix stuff.
BobbyTwoHands  [developer] 3 Jul, 2023 @ 9:28am 
Originally posted by crawlers:
If it is related to the war code, maybe some fallback in case of unexpected war types added by special situations or mods could be useful?

I think the issue is that the mod is trying to use the old declareWar function, which no longer exists. They'll need to be recompiled for the new war of declaring war. I didn't realise I'd changed it enough for it to require a mod recompile
Last edited by BobbyTwoHands; 3 Jul, 2023 @ 9:29am
crawlers 3 Jul, 2023 @ 9:31am 
I am using mods, and what you said would explain the issue.
crawlers 4 Jul, 2023 @ 1:17pm 
Bobby, do you think some kind of announcement should be made to modders about this? Having mods subtly block savegames from progressing after some turns pass ingame until each one of them that uses war declarations fixes their code is troublesome.
BobbyTwoHands  [developer] 5 Jul, 2023 @ 7:54am 
Originally posted by crawlers:
Bobby, do you think some kind of announcement should be made to modders about this? Having mods subtly block savegames from progressing after some turns pass ingame until each one of them that uses war declarations fixes their code is troublesome.

Done
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