Nuclear Dawn

Nuclear Dawn

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FM}{ades 26 Oct, 2019 @ 11:34pm
Update?
This game still needs to solve some problems! Any updates nearby? why not add deathmatch and team deathmath as official modes in this game?
This game is already done, just need to polish it!
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Showing 1-5 of 5 comments
Vertex 27 Oct, 2019 @ 2:48am 
There is already a few skirmish maps, but they're extremely unpopular. Most people prefer to play warfare mode because this strategy game is not well designed for team death match.

Can you be more specific as to what additional polish the game is missing? And what potential problems you think need to be solved?
FM}{ades 27 Oct, 2019 @ 3:27am 
It has happened to me many times that while I am playing and I go to the game options and I modify some key the game does not save my new configuration. It has also happened to me that sometimes when I am in the options and I enter to continue playing the crash game.
there are also times when my weapon does the reload animation and when I want to shoot I cannot and must reload my weapon again.

There is something I do not understand about this game. because if this game seeks the player's strategy and does not allow the weapon to be reloaded at the time of running (I imagine that for the game to be slower) because I run so fast and I need so many bullets to kill the enemy? Is there any way to modify this the files of my game?
Vertex 27 Oct, 2019 @ 4:22am 
There is a know bug with the options menu. After changing a setting, press the back button once. The game will stutter a few seconds then change the option.

There is anther bug where weapons reload twice. Wait until the ammo is full before shooting.

Originally posted by FMhades:
because I run so fast and I need so many bullets to kill the enemy? Is there any way to modify this the files of my game?
Which weapon or sub class are you using? There is a concept called recoil where bullets spread more when running. Less recoil is probably a better solution for this problem.

For instance, here are the values for the both smgs.
"cof_modifier_crouched" "0.5" "cof_modifier_zoomed" "0.1" "cof_modifier_running" "2.0" "cof_modifier_standing" "0.75" "cof_modifier_walking" "1.5" "cof_modifier_jumping" "3.5"

And here are the values for both assault rifles.
"cof_modifier_crouched" "0.5" "cof_modifier_zoomed" "0.1" "cof_modifier_running" "1.75" "cof_modifier_standing" "0.75" "cof_modifier_walking" "1.25" "cof_modifier_jumping" "3.5"
FM}{ades 27 Oct, 2019 @ 5:08am 
ok thanks for the answers and for your help. by the way I use assault rifles and snipers
GeekBoy 21 Jan, 2020 @ 1:28pm 
They put a fork on it. The original game was going to be something much grander, but canned a lot of elements in it.

It was basically going to be nearly identical to Empires Mod.
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