Nuclear Dawn

Nuclear Dawn

View Stats:
spaceboy 13 Jun, 2022 @ 6:44pm
Where to find map "metro2a.bsp" ?
The server I was playing on with bots, booted me for not having this map, but searching the web so far, I can't find it. Normally searching for game maps is easy as pie, but this isn't coming up by the file name.

Anyone know where I can get it?
< >
Showing 1-4 of 4 comments
spaceboy 13 Jun, 2022 @ 8:11pm 
Originally posted by psychonic:
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=187117604

Thanks!

I didn't know you were still hanging around, but since you dropped in, I may as well ask, is there the slightest chance of any further updates, bug fixes, or even a lowering of the prices way down to help attract new players? I bet we could fill a few servers if it were lowered to $1. :)

The game would be quite enjoyable with bots if the 'stuck bot' issue were fixed, even with a work around like a commander reset function that teleports them to an open spot. And if the bots were more responsive to commands and more aggressive on securing resources.
faphammer 17 Jun, 2022 @ 10:57am 
Personally, I reckon the intellectual property is good enough to have the game rebuilt on a new engine... If there is such a financial apatite for such a thing is another subject only the publisher/owner could answer?
spaceboy 18 Jun, 2022 @ 2:26am 
Originally posted by faphammer:
Personally, I reckon the intellectual property is good enough to have the game rebuilt on a new engine... If there is such a financial apatite for such a thing is another subject only the publisher/owner could answer?
It really is great, it just needs to be more polished next time and much better bot play. It really could do very well

I'd like to see the commander role broken up into say, a supreme commander and two sub commanders. If there are no sub commanders, then the supreme would have access to all roles like it does now.

But otherwise, the supreme commander could handle, let's say, power & spawn infrastructure and giving orders to players and bots, and also radar and artillery.

Sub commanders would handle all other assets.

Also, in this design, commanders could play in the field too rather than being stuck in a bunker. They could either have mini bunkers around the map they could hop in and out of, or they could just command from a command console on the fly.
< >
Showing 1-4 of 4 comments
Per page: 1530 50