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Thanks!
I didn't know you were still hanging around, but since you dropped in, I may as well ask, is there the slightest chance of any further updates, bug fixes, or even a lowering of the prices way down to help attract new players? I bet we could fill a few servers if it were lowered to $1. :)
The game would be quite enjoyable with bots if the 'stuck bot' issue were fixed, even with a work around like a commander reset function that teleports them to an open spot. And if the bots were more responsive to commands and more aggressive on securing resources.
I'd like to see the commander role broken up into say, a supreme commander and two sub commanders. If there are no sub commanders, then the supreme would have access to all roles like it does now.
But otherwise, the supreme commander could handle, let's say, power & spawn infrastructure and giving orders to players and bots, and also radar and artillery.
Sub commanders would handle all other assets.
Also, in this design, commanders could play in the field too rather than being stuck in a bunker. They could either have mini bunkers around the map they could hop in and out of, or they could just command from a command console on the fly.