Ghostlore
]"] 26 May, 2022 @ 10:19am
[v0.312] Consistently crashing in new game
Version: 0.312

Crashing almost immediately in a new game. Repeated it a few times with different classes. Fastest crash was literally 1 roll from the starting position, rightclicked once and crash handler. Slowest was about a minute in, after killing a few of the first type of monster.

All crash messages were exactly the same:

Screenshot[i.postimg.cc]

NullReferenceException: Object reference not set to an instance of an object at Spawner.SpawnCreature (GameLocationInstance gameLocation, MapCreatureSpawn cc) [0x0015c] in <96ce2c0b8a094dccbb56d4859b6ff670>:0 at Spawner.SpawnRandomCreature (MapCreatureSpawn[] creatures) [0x000df] in <96ce2c0b8a094dccbb56d4859b6ff670>:0 at Spawner.TrySpawn (MapCreatureSpawn[] creatures) [0x00011] in <96ce2c0b8a094dccbb56d4859b6ff670>:0 at Spawner.Trigger (System.Single distance) [0x0001b] in <96ce2c0b8a094dccbb56d4859b6ff670>:0 at CreatureSpawner.CheckSpawns () [0x00086] in <96ce2c0b8a094dccbb56d4859b6ff670>:0 at CreatureSpawner.UpdateComponent (CharacterContainer parent) [0x00000] in <96ce2c0b8a094dccbb56d4859b6ff670>:0 at CharacterContainer.UpdatePooledObject () [0x0000b] in <96ce2c0b8a094dccbb56d4859b6ff670>:0 at PooledObjects`1[T].UpdateObjects () [0x000a7] in <96ce2c0b8a094dccbb56d4859b6ff670>:0 at CreatureManager.Update () [0x00000] in <96ce2c0b8a094dccbb56d4859b6ff670>:0
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Showing 1-6 of 6 comments
Corinarh 26 May, 2022 @ 1:15pm 
Last edited by Corinarh; 26 May, 2022 @ 1:19pm
Jazzyjams 26 May, 2022 @ 2:33pm 
Exactly the same issue i am having. Just bought the game and this makes it unplayable. Exact same to the screen shots provided by Corinarh.
sarriest  [developer] 26 May, 2022 @ 5:34pm 
So sorry about that! We're gonna release a hotfix soon, but in the mean time if you just hit the ok button, you should be able to continue the game.
adam  [developer] 27 May, 2022 @ 3:35am 
Sorry about this guys, hotfix is up now.
]"] 27 May, 2022 @ 6:10am 
Version: 0.312b

The starting area is fine now, but I'm getting a different crash when entering Pulau Hijawan for the first time. Screenshot[i.postimg.cc]

NullReferenceException: Object reference not set to an instance of an object at AnimatorUpdater.Awake () [0x00017] in <96ce2c0b8a094dccbb56d4859b6ff670>:0 UnityEngine.Object:Internal_CloneSingleWithParent(Object, Transform, Boolean) UnityEngine.Object:Instantiate(Object, Transform, Boolean) UnityEngine.Object:Instantiate(EventObject, Transform, Boolean) UnityEngine.Object:Instantiate(EventObject, Transform) PooledObjects`1:GetObject(Int32, EventObject, Transform) EventObjectManager:EnsureEventObject(Data, Boolean) EventObjectManager:MakeTile(Vector2, EventObject, Int32) BiomeTile:OnGeneration(Vector3Int, Tilemap, Biome) ChunkPlacement:StartupEventObjects(Tilemap[]) <OnLevelGenerated>d__26:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
adam  [developer] 27 May, 2022 @ 6:34am 
This should be fixed now, 0.312c.
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Showing 1-6 of 6 comments
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