Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
So, short answer: no clue. If I had to guess, though, I'd say that they probably reserve more server resources for pushing huge updates to big, highly popular games than they devote to small indie titles.
I bet it has something to do with your huge single file "resources.assets.resS" file. It is 8GB alone. If this file is getting updates inside it, like a zip file, then that would explain it. The only other game I own (out of 1,000+) that takes this long to update for tiny update files is the "Age of Fear" series. That dev does a similar thing, updating small files within a very large single file.
Anyway, no biggie. Just got my attention again, and I thought I'd check in. Game on!
Interesting! Thanks for the info. I'll bear that in mind going forward,
Steam is very odd, though, so who knows what it's doing behind the scenes.