Telepath Tactics Liberated

Telepath Tactics Liberated

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Belzeberto 17 Sep, 2022 @ 11:41pm
Suggestion: Debuff timer alterations
Suppose that we have just frozen enemy unit. Frozen lasts for 2 turns so I finish my turn twice without this enemy acting, however, next turn the enemy still shows up as frozen and will thaw only after i finish my turn the third time. This is specially annoying since as the enemy is technically stunned I can't click on him to check his movement and attack range, even more dangerous if I'm not paying attention and forget how many turns have elapsed. The same problem happens with snare traps, the stun is on the trigger turn only, the enemy still appears stunned on my turn but will act normally on his.

Could we have it so that the debuffs expire on turn end instead of turn start? Maybe have a timer on the debuff tooltip? Or are there limitations involved?
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Sinister Design  [developer] 18 Sep, 2022 @ 7:52am 
Putting a timer on the status effect symbol has been on my to-do list for a while; I just haven't gotten around to it yet! Rest assured, though, that's still planned for the future :)
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