Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
The profile/equip screen partially covers the gear screen, that's a point of frustration. Also, if there was a way to have an equip screen for who's been selected for the next battle would make it smoother. As it is, I have to exit, and look at who's been picked then go back in. Because It's difficult for me to recall who exactly I picked especially with say the Lizard people as they look similar.
also -- thanks for replying. I love the game.
Thanks for the feedback! I do agree that it's annoying to have the equip screen overlapping the bottom row of reserve supply icons.
About the second suggestion: I assume that this is specific to gear management during deployment right before a battle? Would highlighting the portraits of characters who've been chosen to deploy fit the bill? (I don't want to completely remove non-deployed characters from the screen, as I want the player to be able to still grab items and equipment off of characters who aren't going to be in the fight!)
I stopped pushing updates to TTL last August so I could focus on finishing its follow-up game (see: https://steamhost.cn/news/app/1849820/view/4373641964987601208?l=english), but the request about not covering up the fourth row of items turned out to be easy to whip out; I just added that to a quick hotfix I just pushed!
Not sure if/when I'll update TTL again, but I will definitely take the remaining feedback into account for Together in Battle. 😉