Telepath Tactics Liberated

Telepath Tactics Liberated

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Banjax 5 Apr, 2022 @ 4:12pm
Increase Character Level for testing later battles?
Hi. I have created two linked missions. If my characters play both missions back-to-back they should be Level 2-3 when starting the second mission. If I test the 2 missions together as a chain, that's works fine. If I just want to test the second mission, my characters start at Level 1.

Is there a way to globally set the Level of my characters when testing a later mission where they should be more experienced? I know I can assign Add,LevelUp,X to each individual character on the map, but it seems inefficient to have to do that for every single character on every map and then have to remove all of those tags when testing the campaign in it's entirety.

Thanks!
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Showing 1-3 of 3 comments
Sinister Design  [developer] 6 Apr, 2022 @ 9:15am 
Yes! This is what "Set-up Scripts" are for. Create a global script that levels up all of the player's characters to a target level (hint: use the LevelUp script action), then add it to Set-up Scripts before testing. This should do the trick. :)
Last edited by Sinister Design; 6 Apr, 2022 @ 9:18am
Banjax 7 Apr, 2022 @ 3:14pm 
Awesome! That is exactly what I needed. Thanks.
Sinister Design  [developer] 7 Apr, 2022 @ 4:16pm 
No problem. You can use Set-up Scripts for other things, too, like doling out level-appropriate weapons and setting game variables to reflect certain game states. The sky's the limit! :D
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