Land of the Vikings

Land of the Vikings

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Played for 7 hours, now the game just auto crashes.
I bought the game yesterday, played for about 7 hours and when I woke up today the game crashed on hitting resume or load.
If I have to make a new save with the update I will, but wasn't sure if that was intended, and if it is would love to get some confirmation that we will have to make a new save each update.
I saw several other posts of people having the same issue, and I sent in my crash logs when the game crashed.
in-case it's asked again:
LoginId:bd019a234ef25c9f8a7d3bbc95f2a917
EpicAccountId:1f2c12a15eac43d0a271f4acc551bb40

LowLevelFatalError [File:Unknown] [Line: 3214] GroomAsset /Game/CharactersNew/SpecialCharacters/Beard/VikingCommander_03/VikingCommander_03_hairs.VikingCommander_03_hairs: Serial size mismatch: Got 4190611, Expected 29941764

VikingOyunu_Win64_Shipping!FAsyncPackage::ProcessImportsAndExports_Event()
VikingOyunu_Win64_Shipping!FObjectAndNameAsStringProxyArchive::operator<<()
VikingOyunu_Win64_Shipping!FAsyncLoadingThread::ProcessAsyncLoading()
VikingOyunu_Win64_Shipping!FAsyncLoadingThread::TickAsyncThread()
VikingOyunu_Win64_Shipping!FAsyncLoadingThread::TickAsyncLoading()
VikingOyunu_Win64_Shipping!FAsyncLoadingThread::FlushLoading()
VikingOyunu_Win64_Shipping!LoadPackageInternal()
VikingOyunu_Win64_Shipping!LoadPackage()
VikingOyunu_Win64_Shipping!UEngine::LoadMap()
VikingOyunu_Win64_Shipping!UEngine::Browse()
VikingOyunu_Win64_Shipping!UEngine::TickWorldTravel()
VikingOyunu_Win64_Shipping!UGameEngine::Tick()
VikingOyunu_Win64_Shipping!FEngineLoop::Tick()
VikingOyunu_Win64_Shipping!GuardedMain()
VikingOyunu_Win64_Shipping!GuardedMainWrapper()
VikingOyunu_Win64_Shipping!WinMain()
VikingOyunu_Win64_Shipping!__scrt_common_main_seh() [D:\a\_work\1\s\src\vctools\crt\vcstartup\src\startup\exe_common.inl:288]
kernel32
ntdll