Land of the Vikings

Land of the Vikings

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salvos07 16 Sep, 2023 @ 1:06pm
Crash
LoginId:eecad692493780bd07bce7b964d404d6
EpicAccountId:e3cada29e9ac435e877d76eaa7a20538

LowLevelFatalError [File:Unknown] [Line: 724] BulkData compressed header read error. This package may be corrupt!

VikingOyunu_Win64_Shipping!FArchiveLoadCompressedProxy::Serialize()
VikingOyunu_Win64_Shipping!operator<<()
VikingOyunu_Win64_Shipping!UEMSObject::LoadBinaryArchive() [U:\NewViking\Plugins\EasyMultiSave\Source\EasyMultiSave\Private\EMSObject.cpp:626]
VikingOyunu_Win64_Shipping!UEMSObject::LoadObject() [U:\NewViking\Plugins\EasyMultiSave\Source\EasyMultiSave\Private\EMSObject.cpp:529]
VikingOyunu_Win64_Shipping!UEMSObject::GetSlotInfoObject() [U:\NewViking\Plugins\EasyMultiSave\Source\EasyMultiSave\Private\EMSObject.cpp:195]
VikingOyunu_Win64_Shipping!UEMSFunctionLibrary::GetNamedSlotInfo() [U:\NewViking\Plugins\EasyMultiSave\Source\EasyMultiSave\Private\EMSFunctionLibrary.cpp:77]
VikingOyunu_Win64_Shipping!UEMSFunctionLibrary::execGetNamedSlotInfo() [U:\NewViking\Plugins\EasyMultiSave\Intermediate\Build\Win64\UE4\Inc\EasyMultiSave\EMSFunctionLibrary.gen.cpp:152]
VikingOyunu_Win64_Shipping!UObject::execLetObj()
VikingOyunu_Win64_Shipping!ProcessLocalScriptFunction()
VikingOyunu_Win64_Shipping!ProcessScriptFunction<void (__cdecl*)(UObject * __ptr64,FFrame & __ptr64,void * __ptr64)>()
VikingOyunu_Win64_Shipping!UObject::execLocalFinalFunction()
VikingOyunu_Win64_Shipping!ProcessLocalScriptFunction()
VikingOyunu_Win64_Shipping!ProcessScriptFunction<void (__cdecl*)(UObject * __ptr64,FFrame & __ptr64,void * __ptr64)>()
VikingOyunu_Win64_Shipping!UObject::execLocalVirtualFunction()
VikingOyunu_Win64_Shipping!ProcessLocalScriptFunction()
VikingOyunu_Win64_Shipping!ProcessScriptFunction<void (__cdecl*)(UObject * __ptr64,FFrame & __ptr64,void * __ptr64)>()
VikingOyunu_Win64_Shipping!UObject::execLocalFinalFunction()
VikingOyunu_Win64_Shipping!ProcessLocalScriptFunction()
VikingOyunu_Win64_Shipping!UObject::ProcessInternal()
VikingOyunu_Win64_Shipping!UFunction::Invoke()
VikingOyunu_Win64_Shipping!UObject::ProcessEvent()
VikingOyunu_Win64_Shipping!UUserWidget::PreConstruct()
VikingOyunu_Win64_Shipping!UUserWidget::OnWidgetRebuilt()
VikingOyunu_Win64_Shipping!UWidget::TakeWidget_Private()
VikingOyunu_Win64_Shipping!UCanvasPanelSlot::BuildSlot()
VikingOyunu_Win64_Shipping!UCanvasPanel::RebuildWidget()
VikingOyunu_Win64_Shipping!UWidget::TakeWidget_Private()
VikingOyunu_Win64_Shipping!UUserWidget::RebuildWidget()
VikingOyunu_Win64_Shipping!UWidget::TakeWidget_Private()
VikingOyunu_Win64_Shipping!UUserWidget::AddToScreen()
VikingOyunu_Win64_Shipping!UUserWidget::execAddToViewport()
VikingOyunu_Win64_Shipping!UFunction::Invoke()
VikingOyunu_Win64_Shipping!UObject::CallFunction()
VikingOyunu_Win64_Shipping!UObject::ProcessContextOpcode()
VikingOyunu_Win64_Shipping!ProcessLocalScriptFunction()
VikingOyunu_Win64_Shipping!ProcessScriptFunction<void (__cdecl*)(UObject * __ptr64,FFrame & __ptr64,void * __ptr64)>()
VikingOyunu_Win64_Shipping!UObject::execLocalFinalFunction()
VikingOyunu_Win64_Shipping!ProcessLocalScriptFunction()
VikingOyunu_Win64_Shipping!ProcessScriptFunction<void (__cdecl*)(UObject * __ptr64,FFrame & __ptr64,void * __ptr64)>()
VikingOyunu_Win64_Shipping!UObject::execLocalVirtualFunction()
VikingOyunu_Win64_Shipping!UObject::ProcessContextOpcode()
VikingOyunu_Win64_Shipping!ProcessLocalScriptFunction()
VikingOyunu_Win64_Shipping!UObject::ProcessInternal()
VikingOyunu_Win64_Shipping!UFunction::Invoke()
VikingOyunu_Win64_Shipping!UObject::ProcessEvent()
VikingOyunu_Win64_Shipping!AActor::ProcessEvent()
VikingOyunu_Win64_Shipping!FLatentActionManager::TickLatentActionForObject()
VikingOyunu_Win64_Shipping!FLatentActionManager::ProcessLatentActions()
VikingOyunu_Win64_Shipping!UWorld::Tick()
VikingOyunu_Win64_Shipping!UGameEngine::Tick()
VikingOyunu_Win64_Shipping!FEngineLoop::Tick()
VikingOyunu_Win64_Shipping!GuardedMain()
VikingOyunu_Win64_Shipping!GuardedMainWrapper()
VikingOyunu_Win64_Shipping!WinMain()
VikingOyunu_Win64_Shipping!__scrt_common_main_seh() [D:\a\_work\1\s\src\vctools\crt\vcstartup\src\startup\exe_common.inl:288]
kernel32
ntdll

After new update, I'm unhappy. This is a swindle