Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
They were the devs who helped create the genre in the first place.
Oh I know that, but its still impressive give how old the game is.
I mean you can get knockback resist through gems, gear,...etc making it a non issue, but early game yes many bosses/bigger enemies can knock you out of attack range pretty easily especially if you are melee.
I can't remember how easy the game is on lower difficulties but at leas on the last 2 difficulties (Elite is brutal) you have the engage with the boss mechanics, meaning you need proper spacing, you need to know when to back off, avoid AOEs,...etc. I'm not shaming you or anything but odds are if you don't need to pay attention to the bosses mechanics you are probably playing on a more chill difficulty level, or your build is just OP lol.
I just like them because for a 2012 aRPG they are very engaging, have great designs, great effects and I find figuring out the boss mechanics very fun. One example is the king of masks boss, that randomly changes elemental masks mid fight to do different attacks, that need different solutions to avoid, or the big ole stone golem mini-boss that pulls up the pillars that you need to learn to maneuver between, as well as dodging his slams or you will get chunked for 2/3rds of you're health ..etc.
Its not your usual face taking everything type of boss fights and that was what I was bringing attention to.
I hope you enjoy your time with the game, but if you want more of a challenge I would recommend at least Veteran Difficulty, as that will teach you real quick that you need to actually engage with the games mechanics to progress.
Ahh, well that is where we differ I play mostly all aRPGs and I play them for different reasons. Some I like to blast and turn my brain off and some I like hard more thoughtful experiences but the genre will always be my favorite out of all of them.
Good luck on those achievements though as they are pretty brutal from what I have heard and I;m still unlocking some with close to 300hrs in the game lol. I've long stopped caring about achievements personally, but to each their own ;)
You will have to defeat the game's endboss on Elite though for an achievement.