Torchlight II

Torchlight II

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How do I publish a mod pack to Steam?
I created a class mod pack. I want to publish it to Steam, but GUTS did not give me the option to do so. That section of the panel was grayed out.

Also, I gave it the name: HiFive's Class Pack

However, GUTS left the apostrophe out, so it just reads as HiFives Class Pack. How do I get the apostrophe to register?

Third question: Since the mod is not published to Steam, I don't see it anywhere in my "mods" folder. Where is it currently being stored?
Last edited by HiFive; 31 Mar @ 10:28pm
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Showing 1-6 of 6 comments
HiFive 31 Mar @ 10:30pm 
Forget the 3rd question. I found it at the bottom of my mods list, but it shows the name in all caps, which I don't want. How do I change the name so that it reads correctly, in upper and lower case and with the apostrophe?

This is my 2nd attempt today to get GUTS to name the file properly, but it keeps naming the mod like this.

And actually, it names the file like this: HIGHFIVES_CLASS_PACK_2.0

I'd rather not have the space markings either.
Last edited by HiFive; 31 Mar @ 10:34pm
HiFive 31 Mar @ 10:38pm 
Ugh, another question.

All of my classes and characters are properly loaded but now the game won't let me use the classes that were previously loaded as separate mods. I didn't include them as separate mods because those mods are now inside my class pack that I loaded in place of each of the separate class mods. Any easy fix for this?

UPDATE: I fixed all of my characters from those mods with this unbinder mod:

https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=137868436&searchtext=unbinder
Last edited by HiFive; 31 Mar @ 11:06pm
Awkward 1 Apr @ 3:18am 
1 - you must use GUTS from Steam store to able mod publications (GOG/Epic don't want to do it for me).
2 - about caps. Check mod properties, Mod Title (place where you have mod version, author etc), not directory/filename only
3 - sure, your old saves (classes, items, pets) depends of old mods (they saved mod IDs). that why sometime it can be problematic with new mods. glad to hear what Mod Unbinder helped you.
Awkward 1 Apr @ 3:21am 
PS. you can publish your mod even at another (alternative) place, like moddrop or nexus mods
Awkward 1 Apr @ 3:22am 
PPS. when you upload mod to steam, dont forget to set it's visibility and at least some info
HiFive 1 Apr @ 12:51pm 
Originally posted by Awkward:
1 - you must use GUTS from Steam store to able mod publications (GOG/Epic don't want to do it for me).
2 - about caps. Check mod properties, Mod Title (place where you have mod version, author etc), not directory/filename only
3 - sure, your old saves (classes, items, pets) depends of old mods (they saved mod IDs). that why sometime it can be problematic with new mods. glad to hear what Mod Unbinder helped you.
I used GUTS to create the mod, but it grayed out the section that would allow me to publish the mod on Steam.

I'll check the properties section and see if I can find a way to fix the name there.

Thank you for the reply.
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