Torchlight II

Torchlight II

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Greedy Gnome 14 Nov, 2024 @ 9:53pm
Any benefits to playing on higher difficulties?
^Title.

Aside from achievements/ the sake of a challenge, I mean.

Do enemies drop more loot, and is it improved? I'm asking because I came back to this game and I've been trying out elite mode, and it seems like loot isn't improved, and I'm not getting more of it.

I've beaten the game once, on normal.
Last edited by Greedy Gnome; 14 Nov, 2024 @ 10:07pm
Originally posted by steffire3:
Indeed as the others stated, here's the info:

https://steamhost.cn/steamcommunity_com/app/200710/discussions/0/810921273924619303/

Originally posted by https://torchlight.fandom.com/wiki/Difficulty_(T2):

Difficulty levels affect monster health and damage. Item drops are not affected, except that gold drops are 20% greater in Casual.
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Showing 1-7 of 7 comments
Cannonaire 14 Nov, 2024 @ 10:29pm 
I don't know much about differences in loot rarity or drops between difficulties, but the one thing I do know about it is that you get more Gold (maybe 2x? Edit: It's +20%) on Casual. I'd love to know if drops rates for other things change at all based on difficulty. :loot:
Last edited by Cannonaire; 16 Nov, 2024 @ 3:29am
I don't believe there is any difference in loot or exp in T2 on lower/higher difficulties. So higher difficulties are just for the challenge.
The author of this thread has indicated that this post answers the original topic.
steffire3 15 Nov, 2024 @ 5:19pm 
Indeed as the others stated, here's the info:

https://steamhost.cn/steamcommunity_com/app/200710/discussions/0/810921273924619303/

Originally posted by https://torchlight.fandom.com/wiki/Difficulty_(T2):

Difficulty levels affect monster health and damage. Item drops are not affected, except that gold drops are 20% greater in Casual.
The Yeen Queen 16 Nov, 2024 @ 6:29pm 
Yup, higher difficulties just make the game more tedious.
Greedy Gnome 17 Nov, 2024 @ 12:06am 
Ah, that's kind of a bummer. Elite IS definitely more tedious, considering only the engineer's heal bot is a reliable non- potion source of healing early on. Berserker's Blood Hunger passive can't keep up early on, and Outlander/ Embermage are squishy and have no healing abilities (early on, that is). I find when I try an outlander on elite, I spend more than a fair deal of gold on potions.

On one hand, Normal mode is actually pretty easy, I got to the latter portion of the frosted hills as an engineer before dying for the first time at about 18-20.
(I was a 2H build and ran into a boss that could freeze/ knock back and got whallopped on by the mooks.)

Maybe veteran mode is the way to go.
Last edited by Greedy Gnome; 17 Nov, 2024 @ 12:11am
steffire3 17 Nov, 2024 @ 7:58am 
Originally posted by Greedy Gnome:
Maybe veteran mode is the way to go.
True, Veteran will feel somewhat easy in the early levels however it begins to feel like Elite after the Netherlord is defeated the first time and continuing the game.

At that point - All Damage Reductions, Raising Max Health, and getting Health Steals become helpful for survival (and that usually equals farming at Phase Beast maps).
Seinekar 17 Nov, 2024 @ 10:54am 
Its all about facing the level of challenge (and grind) you want to face. I think its a matter of taste, some people would miss a "incentive" to play harder, while some may enjoy being able to play on any difficulty without missing anything or feeling forced to scale difficulty.
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