EarthRoyale

EarthRoyale

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Snowpig 12 May, 2023 @ 2:37am
More statistics please
I just had a standard game where the last country finished with whopping 18k points. It survived the endgame for a very long timespan (~400 years) so I thought that it would be very interesting to see some additional informations abould the top-10 countries apart from their prestige:

- age (actual date - date of beginning/creation)
- number cities, silos, lakes, artificial islands, wonders
- tenacity (aka how often did this country come back after being annihilated)
- indulgence (only visible after come back of a country) mean value of provinces lost over all events where this country was annihilated.

I know, it would be some data collection/UX work but I think it would make some additional replayability.
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Lizzycat03  [developer] 12 May, 2023 @ 11:02am 
This is def something i want to add and have been wondering about how to best implement for a while

atm i'm considering including a break down of wherew the score comes from,
how long ago the game formed the country (not going back any further than the start date of the game)
a list of all wonders, cities and nuclear sites and also a slot saying what's the capital
could also have a spot saying how many continents and how many sub continents they are spread out on, how many cultures and subdivision the country has and much more!

the tenacity idea would prob be possible, same with indulgence but might cause a bit of lag and confusion depending on what the game should count as original size (size first time country apears, size from when the current version of the country apeared, or size of culture / country / subdivision value
Lizzycat03  [developer] 12 May, 2023 @ 11:07am 
Originally posted by Lizzycat03:
This is def something i want to add and have been wondering about how to best implement for a while

atm i'm considering including a break down of wherew the score comes from,
how long ago the game formed the country (not going back any further than the start date of the game)
a list of all wonders, cities and nuclear sites and also a slot saying what's the capital
could also have a spot saying how many continents and how many sub continents they are spread out on, how many cultures and subdivision the country has and much more!

the tenacity idea would prob be possible, same with indulgence but might cause a bit of lag and confusion depending on what the game should count as original size (size first time country apears, size from when the current version of the country apeared, or size of culture / country / subdivision value

it would also be for all countries since this data would need to constantly be collected for all countries no matter their scoreboard position, so would be harder to limit it to only top 10 than doing all at ones
Snowpig 12 May, 2023 @ 1:23pm 
@Lizzycat03:
- tenacity: you would need a (hash-)table "country name / number" where the entries are only updated (+1) when a country is created via "xyz is collapsed" or "xyz changed its name to abc..." event. no further updates should be necessary
- indulgence: when a country is eliminated, either collect number of provinces the country has before the event takes effect (in the same round it is eliminated) - or - when executing the repaint of the eliminated country to other owners, add 1 to a counter for each province flipped that way and collect the value in a similar table like the one above for tenacity.
Last edited by Snowpig; 12 May, 2023 @ 1:23pm
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