Crusader Kings II

Crusader Kings II

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Why can't i build a tribal holding? (I have scoured the forums)
I am playing as tribal Ireland and I am king of Ireland
I have been trying to build a tribal holding in my one of my own counties for the whole game.
I read you cannot build a tribal holding if you already have a temple holding.
I have two counties with no holdings built.
I have the option to construct a holding, and the prestige for a tribal holding.
I have no other construction happening in that county.
I still cannot build it though.
I read something about having to build a castle, temple and city holding first. I understand that's true before you can have multiple holding of the same type, but if it's true for tribal holdings, I would have to become feudal and would no longer be able to build a tribal holding?
I think maybe the tribal holdings are for building in feudal counties I conquer?
Does that mean I will be able to build a temple holding in the counties I have that have no holdings built?
I feel like I must be missing something really obvious, I've endeavored to work it out myself, but I just can't seem to troubleshoot what I am doing wrong, very frustrating, any help would be greatly appreciated.

Edit: Screenshot link
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3535731342
Last edited by K-Bone; 27 Jul @ 3:01am
Originally posted by Incitatus:
Yes, you already have a tribal holding and since you have 2 empty slots you receive 100% IIRC more troops and money from it. It works backwards to feudalism where you want holdings everywhere.
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Incitatus 27 Jul @ 12:26am 
You may only have one tribal holding per province, unlike other holdings. The amount it provides is increased by the amount of empty holding slots in the province.

You may only build tribal holdings in formerly nomadic or feudal provinces and it does not have any prerequisite, however in the case of feudal provinces you won't benefit much as feudal vassals don't provide much and the tribal holding won't produce much due to the low amount of empty holding slots.
K-Bone 27 Jul @ 3:08am 
Thank you for the information. I think it's starting to make sense.

I've attached a screenshot to the original post, which i hope will help. Is the problem that the "county capitol" is a tribal holding already? It probably seems a stupid question, I have only now considered that it may be a holding its self.
The author of this thread has indicated that this post answers the original topic.
Incitatus 27 Jul @ 3:18am 
Yes, you already have a tribal holding and since you have 2 empty slots you receive 100% IIRC more troops and money from it. It works backwards to feudalism where you want holdings everywhere.
K-Bone 27 Jul @ 6:09am 
Originally posted by Incitatus:
Yes, you already have a tribal holding and since you have 2 empty slots you receive 100% IIRC more troops and money from it. It works backwards to feudalism where you want holdings everywhere.
Thank you, this has been bugging me my whole campaign.
Tribal holdings get bonus levy for each empty sub-holding slot. you basically want no sub-holdings at all if you can help it. And provinces with large numbers of empty slots.

Temples aren't exactly terrible as they give you access to more passive gold than your tribes will normally provide, but gold is also less valuable for tribals as most of their stuff is paid for in prestige (and you get stupid amounts of it easily from raiding).

basically unless the province is a holy-site for your religion (which gets bonus moral authority for having a temple holding of your religion there) you generally want to avoid building any temples.

Existing ones are fine to leave since unlike Nomads, burning down all the sub-holdings as Tribal doesn't remove all revolt-risk and you'll have 50 years of constant massive revolts from that province.
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