Castle Crashers

Castle Crashers

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Custom Character Magic when Reassigning and overrides
When using the Reassign option on custom characters others have made in the workshop if you put it on a character that doesn't have matching magic it overrides the magic entirely, and that's not fully bad but making it an option per say so you can chose if it only reassigns the model and not the magic or even go to being able to change a custom character's magic that you downloaded I feel like would be a very nice quality of life thing for everyone cause there may be a really cool character in the workshop someone might want to use but then you see it uses Arrow Magic, or by chance you wanna Reassign a character that say has Sawblade magic to something like maybe Pink Knight you just lose the Pink Magic overall, I just think a option for allowing it to do so to begin with or alter the selected magic of the published character would be a nice feature to have.

TL:DR - Magic changes to the magic the character was published with when reassigning them and it would be nice to give the option of it doing so when reassigning or even better make it so you can change the magic of a character you've downloaded to a magic you'd rather use so your not locked to whatever it preset for them