Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
I can just see a ton of stuff you could add that would creates lots of replayability because I could devise new strategies and go at missions is completely new ways.
Another thing would be more alien evolutions, I am not sure how many there are but more is always better. More skirmish maps would be cool as well but great work so far with the game I have really enjoyed my time spent on it.
Other than that, maybe a dynamic pause button (whatever that means). The pause mapped to spacebar, so you can scan around the map and plan strategy and pretend you have the situation well in control. This would also involve moving the PAUSED alert text somewhere besides the middle of the screen.
Holy crap! I don't want you to have to choose between college and Infested Planet. Why don't you friend me and I can send you a free key?
You can give me money when you've paid off your student debt. :)
Try holding SHIFT when issuing orders. That should queue them up.
What Mikesnel said would be great as either a DLC or a sequel.
Haha that'll be a while yet! I haven't even started my first year, so it would be another 4 years minimum + time to find a job, etc.
I was joking. :)
Seriously though - if you want a free key, I will toss it your way. If you can't afford the game right now, it's not like I'm losing money. Besides, you played Attack of the Paper Zombies - if you were some random guy off the Internet I wouldn't make the offer.
I was joking. :)
Seriously though - if you want a free key, I will toss it your way. If you can't afford the game right now, it's not like I'm losing money. Besides, you played Attack of the Paper Zombies - if you were some random guy off the Internet I wouldn't make the offer. [/quote]
XD Yeah, that's what I was thinking, but I wasn't sure since that just seems uncommon and all haha!
I'm liking what I'm seeing in this game, keep it up!
Ryan
A game on Steam without achievements? Heresy! This is coming in, at some point, without a doubt.
Fair warning - I'm making beating the Abyss mode without any buffs an achivement. Start practicing.
im guessing that an earlier request is to add to the macro of a map. possibly for each base captured/taken/destroyed add a unit to control, points for research, or make some other sort of "upgrade" available.
the cash upgrades outside of matches(campain) remind me of getting unit upgrades in StarCraft2. i would like to see if you add to those.. ex after buying minigunner, there is upgrades for faster firespeed, movement, dmg per round. or come up with a tech tree of sorts to allow for mixing up "perks" on unit/weapon types. adding flame dmg to shotguns, piercing on snipers, bigger boom on medics nade launcher.
with the comparisons to starcraft and other basic mechanics from an rts, my only real request from the dev is to finish the core mechanics/gameplay as you first invisioned. I got SPAZ expecting, something else, but after 4 or 5 playthroughs i still havent used the same loadouts/ships twice. i expect to do the same for this game,