Chronicle: RuneScape Legends

Chronicle: RuneScape Legends

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Ankh 3 Sep, 2016 @ 12:36pm
Dungeoneering when is it getting a fix?
Currently Dungeoneering is a huge mess and totally unplayable. Are we expecting a fix on this mode soon? Draft/Arena is my thing and unfortunately Dungeoneering mode is horrible as currently implemented. Dont want to stop playing becasue this could be so much better.

Problems:

1. Two picks instead of one have no advantages what so ever over one pick.
2. Too many Legendaries (Diamond) cards that does nothing in draft and makes the draft really odd. Heck way to many rare cards even. Think I had 6 or 4 diamond cards last draft. I Maybe should have ONE not 4.
3. Need more commons/uncommon character defining cards. Now I have no clue what to expect becuse the pool is just a huge random mess.
4. People are unable to play cards. Players can get stuck in several chapters doing nothing or barely nothing. Discarding their draws becasue their hand is full.
5. Rewards, think we all know how terrible they are now. Really discouraging to play.

Im sure I missed somehing, could someone please take a serious look into this mode?
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Showing 1-2 of 2 comments
lozacenz 4 Sep, 2016 @ 4:24am 
Indeed. getting nothing but creatures you can't beat and equipment you can't aford does not a fun deck make.

One thing RL card games do with draft is this: you draft more cards than you need for the deck, then build from that. So you're drafting your card pool, not your deck. Would at least let one avoid some of the really dumb outcomes.

Dungeoneering's draft often utterly fails to spit out Any of the early game cards you need to get going. (KGP agent type cards, for example, or easy to kill guys who drop decent money.) Mostly, i suspect, because there just aren't enough of them.
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Showing 1-2 of 2 comments
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