The First Descendant

The First Descendant

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Jayber rework: success or flop?
On August 7th, Jayber's buff/rework/overhaul will be released alongside with season 3.
Then other descendants will receive their buffs/rework in the consecutive months, one character a month.
Jayber's rework/buff will be indicative of whether others' will be good or not.

Devs have a very bad history of balancing characters and incompetence at anything regarding balance, but they sweared they learned from their mistakes and promised to take balance seriously this time. Hard to believe that, as even after promising, they still do the opposite of what they said and intended to (e.g. they brought back Bunny's speed problem despite not wanting to do so).
The decision to buff other descendants to Ines and Serena levels and not the other way around is crazy, but it can't be helped. If there is one hill they've been dying on, it is their game-killing no-nerf policy.
The only thing that's left is to observe whether they'll deliver on the promise of bringing up everyone to Ines and Serena level or not.

On one hand, they apologised for neglecting balance and promised to take it seriously. And 1 descendant/month gives an impression each character will be thoroughly taken care of.
On the other hand, they've chosen different descendants to balance everyone else around them multiple times in the past, and failed to do so every time. They also do the opposite of what they say even now.

I feel like there is a 90%/10% chance they'll fail/succeed.

There could probably be a third option. Female descendants will get buffed to Serena/Ines levels and male descendants will not.

Anyway, I want to hear your predictions. Make your bets.
Last edited by Hybernian; 13 Jul @ 5:03am
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Showing 1-15 of 82 comments
Rogue 13 Jul @ 3:26am 
Rework is just that. Need ultimate jayyyy ber.
seeing as Ines is their new baseline for ability based descendants, he better be nothing less than god tier. 1 descendant per month is a fast turnaround, i have no idea how they will be able to thoroughly test and balance then in such a short time before they move onto the next character when they also have to work on seasonal activities and see how the reworked descendant fits into the new sandbox
Last edited by WaggishBean13; 13 Jul @ 3:41am
Originally posted by WaggishBean13:
seeing as Ines is their new baseline for ability based descendants, he better be nothing less than god tier. 1 descendant per month is a fast turnaround, i have no idea how they will be able to thoroughly test and balance then in such a short time before they move onto the next character when they also have to work on seasonal activities and see how the reworked descendant fits into the new sandbox
The promise to balance properly and buff others to Ines level was more than 2 months ago.
I assume they already have at least some developments for the first few characters they plan to tackle first.
Last edited by Hybernian; 13 Jul @ 4:15am
Geardo 13 Jul @ 4:27am 
Originally posted by Hybernian:
Anyway, I want to hear your predictions. Make your bets.

Not seen this Jayber stuff so cannot say for certain beyond the following

Jayber only has 2 real issues at the moment but the active minority community does not want to discuss them, they just make silly statements and demands
A lot of people do not understand Jayber anyway, they just want all Damage characters
the funny thing is that I just reactivated my Jayber because I wanted to max out his arche tuning points or whatever

in a way he reminds me of Axton in BL2
a very underpowered character that people kind of still want to use
Dacks 13 Jul @ 4:36am 
If they made his turrets follow him or turned them into drones for mobility and made his Ultimate put them on a firing cool-down instead of destroy them so he doesn't have to re-summon his whole kit then he would be in a much better place.

With modules like Skill Simplification his damage isn't terrible (not great either) but his Tower Defense style game play has no place in the current state of affairs.
Last edited by Dacks; 13 Jul @ 4:37am
DonBonov 13 Jul @ 5:15am 
I think, the reason why they buff Jayber first, is because the new gameplay sections are not about running from A to B, but defeating the enemy at a stationary position (you need to destroy the spawning locations which do not move). Jayber can easily position his turrets in the fighting area and stay around with a heavy gun, because there is no reason to run around. So the new content is practically "made for him".
Originally posted by DonBonov:
I think, the reason why they buff Jayber first, is because the new gameplay sections are not about running from A to B, but defeating the enemy at a stationary position (you need to destroy the spawning locations which do not move). Jayber can easily position his turrets in the fighting area and stay around with a heavy gun, because there is no reason to run around. So the new content is practically "made for him".
thats good, but in this case he will only be good for those activities. To ensure that his play stats remain elevated, he also needs flexibility, kind of how in university you have a major and a minor
Last edited by WaggishBean13; 13 Jul @ 5:40am
Originally posted by DonBonov:
I think, the reason why they buff Jayber first, is because the new gameplay sections are not about running from A to B, but defeating the enemy at a stationary position (you need to destroy the spawning locations which do not move). Jayber can easily position his turrets in the fighting area and stay around with a heavy gun, because there is no reason to run around. So the new content is practically "made for him".
Blair is also a zone controller though.
DonBonov 13 Jul @ 6:03am 
Originally posted by WaggishBean13:
Originally posted by DonBonov:
I think, the reason why they buff Jayber first, is because the new gameplay sections are not about running from A to B, but defeating the enemy at a stationary position (you need to destroy the spawning locations which do not move). Jayber can easily position his turrets in the fighting area and stay around with a heavy gun, because there is no reason to run around. So the new content is practically "made for him".
thats good, but in this case he will only be good for those activities. To ensure that his play stats remain elevated, he also needs flexibility, kind of how in university you have a major and a minor

I do not think the developers think about balancing for older modes anymore. If Axiom only offers only stationary fights, it will be enough for them. They did not show anything in Axiom where you need to run long ways.


Originally posted by Hybernian:
Originally posted by DonBonov:
I think, the reason why they buff Jayber first, is because the new gameplay sections are not about running from A to B, but defeating the enemy at a stationary position (you need to destroy the spawning locations which do not move). Jayber can easily position his turrets in the fighting area and stay around with a heavy gun, because there is no reason to run around. So the new content is practically "made for him".
Blair is also a zone controller though.

That means, he will shine, too. But he has already been updated with his Ultimate.

The new content might offer using more descendants, but if it is really only stationary stuff, it becomes repetitive and stale really fast.
Originally posted by DonBonov:
Originally posted by WaggishBean13:
thats good, but in this case he will only be good for those activities. To ensure that his play stats remain elevated, he also needs flexibility, kind of how in university you have a major and a minor

I do not think the developers think about balancing for older modes anymore. If Axiom only offers only stationary fights, it will be enough for them. They did not show anything in Axiom where you need to run long ways.


Originally posted by Hybernian:
Blair is also a zone controller though.

That means, he will shine, too. But he has already been updated with his Ultimate.

The new content might offer using more descendants, but if it is really only stationary stuff, it becomes repetitive and stale really fast.
That Ultimate (apart from visual) was a disgrace and a slap in our faces tbh.
The reason they chose Jayber is, reportedly, he's been the most neglected one.
Last edited by Hybernian; 13 Jul @ 6:06am
Originally posted by Hybernian:
Originally posted by DonBonov:

I do not think the developers think about balancing for older modes anymore. If Axiom only offers only stationary fights, it will be enough for them. They did not show anything in Axiom where you need to run long ways.




That means, he will shine, too. But he has already been updated with his Ultimate.

The new content might offer using more descendants, but if it is really only stationary stuff, it becomes repetitive and stale really fast.
That Ultimate (apart from visual) was a disgrace and a slap in our faces tbh.
disgrace as in; not as strong as Serena or Ines, or in another way?
Originally posted by WaggishBean13:
Originally posted by Hybernian:
That Ultimate (apart from visual) was a disgrace and a slap in our faces tbh.
disgrace as in; not as strong as Serena or Ines, or in another way?
The Ultimate being his chance to be brought up to Ines level and dev totally missing that chance is another layer of insult, yes.
But even aside from that, the two transcended modules are useless and meaningless at best, worse than base/other red modules at worst.
Last edited by Hybernian; 13 Jul @ 6:11am
Originally posted by Hybernian:
Originally posted by WaggishBean13:
disgrace as in; not as strong as Serena or Ines, or in another way?
The Ultimate being his chance to be brought up to Ines level and them totally missing that chance is another layer of insult, yes.
But even aside from that, the two transcended modules are useless and meaningless at best, worse than base/other red modules at worst.
thats because the females sell better than the males and they want to keep it that way
Originally posted by WaggishBean13:
Originally posted by Hybernian:
The Ultimate being his chance to be brought up to Ines level and them totally missing that chance is another layer of insult, yes.
But even aside from that, the two transcended modules are useless and meaningless at best, worse than base/other red modules at worst.
thats because the females sell better than the males and they want to keep it that way
Part of that is their own doing. They keep males weak, probably out of negligence, which results in even less interest in them.
Frankly, they should've done the opposite to what they've been doing.
Focus on males' power to attract players to play them, and ease up on females' power, gooners will be buying skins on them anyway.
Last edited by Hybernian; 13 Jul @ 6:19am
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