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Even worse, they introduced skips for existing content and fully focus on Axiom as central hub for everything. So they gonna leave all old modes behind.
If Axiom is as repetitive as Sigma Sector and you know that there will be absolutely nothing new except for 2 small dungeons (like new 400% maps), then even the whales will think to move on.
It also apply to sub-based games which all of them are dying, even world of warcraft. It's all mental.
Better yet, engage in more real life social activities...
Asking these guys to touch grass is asking a lot.
2 months to 4.3 months, pretty inconsistent and nowhere near 6 months in length like TFD is going to do
https://fallout.fandom.com/wiki/Fallout_76_seasons
It does not have anything to do with taking it slow or not. You can grind a new weapon or character within a few hours because of the pity system like Ines and Serena. So grinding new stuff within 1 or 7 days in a 6 months season is not that different.
The most important thing is the new gameplay loop and gameplay additions / balances and there is neither anything new nor challenging.
You can play the game slow, but it will not make the game better if Axiom is a boring repetitive place like Sigma Sector in XXL.
Why not go check the season length of The Division 2 again?
and people who bought overpriced merch never got what they ordered and so on.
It is still a mystery to me why they made a online multiplayer Fallout when it has always been a singleplayer RPG and being able to play with mods is a must for many players and fans