The First Descendant

The First Descendant

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Which weapons are you looking forward to test after the patch is completed?
Lots of weapon got big increases in base weakpoint damage, even thunder cage and enduring legacy got an increase but the biggest improvements were for impact round weapons that got up to around 4 or 5, except frost watcher which has less than 3, I guess the devs really want that weapon to only be usable by Hailey lol.

Though not sure why the other snipers got smaller increases than impact round weapons since it makes more sense to me for snipers to have the biggest base weakpoint damage in the game, obviously except for A-Tams since that thing is already a monster of its own, I guess I'll have to test them again and see.

The weapon I want to test first is frostwatcher with Hailey though I wish for them to also increase the unique ability duration that negates Haily movement penalty to something around 15s to make it more usable but still I want to try that weapon again. I'll probably also give thunder cage and endurance legacy another try since those also got good improvements.

Lastly, I think this patch is definitely in preparation for Nell since she has an ability to make all firearm hits be weakpoint hits so depending on the weapon she may be really close in power to Serena or at least better than Gley and Hailey.
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Showing 1-9 of 9 comments
Kestrel 23 Jul @ 10:51pm 
357 Magnum :steamhappy:
Dev 23 Jul @ 10:54pm 
Thunder Cage
jvjd 23 Jul @ 10:59pm 
Enduring legacy
Dacks 24 Jul @ 4:14am 
I was looking forward to the Divine Punishment buffs but I have to see how high the Glory buff stacks to see if the change was worth anything.

If her skill critical rate is decent the Blue Beetle will become Nell's default gun in my opinion. The damage and weak point buff to the rifle was significant and her damage skills are Fusion. If not then all the hand cannons got buffed to the moon to make her look good.

Edit: https://arche.gg/descendants/Nell Nope she isn't a skill crit character.

These definitely aren't "To the levels of The Last Dagger" buffs some of them are a joke Secret Garden 0.27 more weak point damage pfft.
Last edited by Dacks; 24 Jul @ 5:00am
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those buffs are joke mostly, numbers dont do anything if basic cc and cd are abysmal with awful accuracy after first shot, main reason why last dagger is so strong
My favorite gun, Nazeistra's Devotion, got a huge toxic bonus added. I don't know how to feel about it since I never used it with toxic. That weakpoint bonus is ridiculous so maybe I can live with it.

Edit: After testing, it now easily caps out the 10x weakpoint bonus so I'll have to test and replace 3-4 mods. The shots do millions of damage now which is bonkers. It was doing like ~750k before the update. It only has a level 7 firearm attack core. That's a decent upgrade.
Last edited by ArcKnight; 24 Jul @ 5:37am
Originally posted by Dacks:
I was looking forward to the Divine Punishment buffs but I have to see how high the Glory buff stacks to see if the change was worth anything.

If her skill critical rate is decent the Blue Beetle will become Nell's default gun in my opinion. The damage and weak point buff to the rifle was significant and her damage skills are Fusion. If not then all the hand cannons got buffed to the moon to make her look good.

Edit: https://arche.gg/descendants/Nell Nope she isn't a skill crit character.

These definitely aren't "To the levels of The Last Dagger" buffs some of them are a joke Secret Garden 0.27 more weak point damage pfft.
I think some of them might be to the level of last dagger, in theory, assuming you use the right cores and manage to hit weakpoints because 5 of base weakpoint damage is insane, I think you can get up to 75% just with modules alone so in addition with cores should be easy to get around a 10x weakpoint damage modifier and if the weapon has any sort of crit rate the damage will be huge, kinda like last dagger that has crit damage with mods, cores, etc. of around 8 and weakpoint damage of around 3 making the hit crits on weakpoints have a modifier of around 24. And with Nell, accuracy won't matter because of her skills.

I also agree on secret garden buff, it was better to leave it alone lol since that weapon is mostly used as a stat stick for skills.
Midnight 24 Jul @ 8:08am 
With just Weakpoint Expansion, Have Aiming and a weakpoint damage weapon roll my Nazeistra has 9x multiplier. I could probably get it 10x with an extra mod.

Not sure it will make the weapon meta since it has pretty terrible core slots for damage but still, it's one hell of a boost.
2hand maul :lunar2019piginablanket:
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