The First Descendant

The First Descendant

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demo looks great but
i know its just a demo waiting for the real thing but it feels kinda linear for an open plain world like one mission and then just emptiness everywhere and i know its a development thing i think they gonna ad more stuff after time goes on
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Showing 1-11 of 11 comments
MVP - Minimum viable product
The current missions and areas are quite linear with missions that keep pushing you forward.

I think emptiness is the biggest problem with most games
even big games like Grand theft auto 5 are mostly empty with mostly un-enterable buildings and few interactable NPCs
Originally posted by ChickenBalls:
The current missions and areas are quite linear with missions that keep pushing you forward.

I think emptiness is the biggest problem with most games
even big games like Grand theft auto 5 are mostly empty with mostly un-enterable buildings and few interactable NPCs
I would argue that at least GTA give a false sense of a populated city. Plains are really hard to to make them feel anything but empty. It's not just a TFD problem, many open world game have a really hard time to make their open areas have points of interest, activities, and general livelyness
Last edited by WaggishBean13; 24 Jul @ 6:14am
Shammy 24 Jul @ 6:15am 
Lets assume the demo is only the opening/intro mission to the new zone and content and not one of the two or three (lol) repeatable missions.

With that said, Ive become less and less excited for the S3 update. The initial announcement was awesome, so stoked. But then they added jiggle physics to the game to appease the gooners, and I quickly realized actual development went into it that could have gone into the S3 content we are about to receive. They delayed S3, and here we are about 5-6 months later with no new content aside from ulti Blair.

Im very concerned about the game.

I went from super stoked for S3 to luke-worm about it and possibly even "do or die" for the game, considering where their priorities have been.

We are all praying the new zone has actual stuff to do and isn't mission-instanced. We are praying theres actual content to be had here and not two or three repeatable re-skinned missions like Sigma. We are praying that Wall Crasher is a good fight and doesnt fall over when Serena's chest jiggle phyiscs hit it.

If their development priority (jiggly phsyics) for a quick buck took away from actual content that makes the game better, this is the last season I log in for until all gooners are gone and they pivot back to making a video game and not an e-p0rn simulator.
Adikos 24 Jul @ 7:39am 
I have wrote a couple of sentences about this in the survery. World looks empty at this moment, there is nothing to catch my attention. Some views but nothing worh exploring. I even pointed out Skyrim as a crazy example. In that game you can wander around for hours and not be bored. In Axion you will look around and you see everything. So everything left to do is rush the mission.

Sure these are wastelands.. but Mad Max the game showed, that wastelands can be cool too
Last edited by Adikos; 24 Jul @ 7:40am
Originally posted by WaggishBean13:
MVP - Minimum viable product

well i mean its looks good but i think its was a bad idea to put out a demo at all because it gives the wrong image of the finished product
Originally posted by lordstuffing:
Originally posted by WaggishBean13:
MVP - Minimum viable product

well i mean its looks good but i think its was a bad idea to put out a demo at all because it gives the wrong image of the finished product
it just looks like more of the same, nothing really new or different. Not really putting their best foot forward with this demo
get bike drive 50 meters to next checkpoint to fight a boss that ends with a timer not really impressed actually.
Rogue 24 Jul @ 8:19am 
Good demo to showcase the various incoming mechanics, bike, Nell, new weapons, super colossus, huge plains...( I'm never really a fan of any "open" world as it's what it's, a large area with mostly nothing lol), jumping over shock waves, attribute related destructibles (might have some crying happening since 3 symbols make a lot of noobs cry.), etc.

Expecting the full thing for a demo, some of you ... eh? Sour grapes, soon (trademark).
Last edited by Rogue; 24 Jul @ 8:22am
sajet1 24 Jul @ 8:27am 
Empty maps, scatter mobs - have fun with killing them fast with 80% descendants designed for corridors and dungeons
R3AKT3M 24 Jul @ 8:55am 
I feel like the demo was very linear to guide you through some of the things you will be able to do. I don't think you will be accepting a mission, blowing up a ship, killing enemies, then running to wall crasher.

I think these are the activities you can choose to do in axion in what ever order u want. My expectations are tempered but I hope that this was just a 1/3 slice of whats to come.
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