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At this point TFD is like Serious Sam meets warframe, everything looks like a horde mode shooter where AOE characters can easily score kills since enemies keep moving in packs close to eachother and I barely see guns in the game dealing with them as fast as powers.
There's serious balancing issues, but devs have acknowledged that and promised to bring every Descendant to the level of Freyna and Ines, hopefully we'll see some improvements in the new update.
could also be good to add enemy immunity to skills so guns are useful. random elites peppered in that can reflect skill damage lol people would be so mad
if every descendant is as strong and fast as bunny/freyna/ines then the problem isn't solved. it's just a race to play the game in a mission at that point. they need to redesign the mission levels to have branching paths and more cooperation if you are in a party. everything is so linear and on-rails with zero challenge
the aoe spam characters would fall off eventually and become more of a supplemental damage for other descendants using guns. Usually the weapon-based characters shine in the harder contents anyway because of elemental resists, def, and hp scaling and whatnot. Support frames could be useful for ammo replenishment or heals/buffs etc. instead of always playing the afk game and being unappreciated
We need this
if you want challenge and unpredictability go play pvp games vs real humans.
play void erosions solo.
play challenge content for challenge duh.. obviously..
easy content is for people that want easy.
if you want challenge then dont play serena.
you play the easiest most overpowered of the month and complain game is too easy.
play the game. dont abuse the game.
Because all of these people are the ones that complain, and complain a lot, as soon as anything slightly more difficult is added to the game so not sure how the devs are going to be able to add any kind of difficulty to the game that involves even slightly more complex mechanics, mobs with better aim, mobs with better mobility or anything that requires player coordination, in summary, anything that would make the game have a "normal" difficulty" as long as they keep listening/worrying about this portion of the playerbase.
not everybody wants to spend so many hours
not everyone can spend so many hours
to be able to do anything more challenging than what some call "dumbed down gameplay"
the first descendant is 100% free gameplay
no paid expansions as paywalls.
the game survives strictly from very very high quality cosmetics
and the cosmetics are gorgeous
forcing TFD devs to make everything more difficult or make all content slower, longer
automatically forces all players to waste more time and effort for same rewards
the guy in the wheelchair will spend 300 euros in TFD cosmetics
the colorblind guy will spend another 100 euros in TFD cosmetics
the guy that works 12 hours and has only 1 hour to relax watching his sexy char in TFD
thats the playerbase that will spend money
not the guy that goes to gym and nightclub every night
for challenge we go to void erosion purge
we go to challenge content.
we solo private content to challenge ourselves
we dont go to sigma sector for challenge
we dont go to to public matchmaking and get carried by max gear players
try to solo void erosion max lvl
start with that
nerf innes, because now ULT bunny has super speed and can one shot most of the mobs in 400%.
(i liked PRE nerf innes, because i can solo most of the 400%, and not rely on groups to help me kill the mobs and boss's. now i gotta play "reserved" and planned out.)
nerf the Intercept boss's, because people cant think or to learn the mechanics, even when people already POSTED on HOW TO BEAT the boss's. which provides CONTENT for TFD. (frost walker was a understandable nerf, but hanged man and Dead Bride and the fire tortoise looking mech? nah)
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
they CAN improve the body collision you receive in CO-OP. because running into people in tunnels or small spaces with grapple, and having it canceled, is stupid.
they CAN improve WHERE you can farm the stupid daily items (like going to Kingston and get Shards from boxes), instead of going into library and searching it.
they can IMPROVE, when getting revived after downed, you get a half a second second of invincible frames, so you dont instantly get DOWNED again, if there's a strong attack from the enemy/boss.
they can IMPROVE the dodge, so it can ACTUALLY be useful, and not some animation people use to advance faster.
they can IMPROVE the grapple, so instead of PUNCHING the broken parts, they can actually SHOOT it off, while grappling. and imagine using the grapple to shoot a enemy/boss you grappled, and youd do some kind of animations that does dmg, thatd be something cool to do.
im sure people have already suggested things to the devs on the official support.
(because i remember asking or suggesting, if we can change the DEFAULT spawn area, when loading into then game, such as the lower part of Albion next to the module guy and armory, and what do you know, you can)