The First Descendant

The First Descendant

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The reason why the difficulty of this game is so easy
I already played the demo and I liked, not alot but I don't think it was bad because my expectations were realistic and low.

I think one reason for the demo so close to the new season release was probably for the devs to gather data in a controlled way of how a certain part of the playerbase would do in the new content when having fully max out descendants, external components, reactors, weapons and cores. Basically was probably to force the players running awful builds, and complaining of the game being so difficult when is not, to play with a proper build.

Anyone saying that the AI from the enemies sucks probably has not been paying attention to the changes of the game since this is what the playerbase requested because I have been playing since release date and it was not as awful as it is now.

What we have now is the result of multiple nerfs for all game modes, from the open maps, infiltration operations, invasions, intercept battles, special operations all the way to VEP, there has not been a single game mode that hasn't been nerfed multiple times, maybe the challenge modes but even VEP challenge clearly was released with lots of the previous nerfs already applied to other modes.

From what I remember, I think almost all modes have been nerfed at least 5 times some modes even more, all was done at the request of players complaining non-stop until we got to this point.

So anyone that has any plans to continue playing this game should come to terms with the idea that this game will probably never going to have any sort of game mode remotely close to what could be considered let alone "hard , not even a "normal" difficulty because there is a part of the playerbase that is clearly unable to play anything harder than what we currently have and its reallly loud and complains non-stop. They complain even when they get what they say they want lol.

I think, that same part of the playerbase is the reason we got the regarded challenge modes that give no rewards in a looter shooter game because while some of them may say things like "I'm ok with the devs adding a hardmode for the people that want the challenge" when said hard mode is added a month or two afterwards with its obvious corresponding rewards that are also made available in other easier modes but in smaller quantity they do what they always do and complain non-stop.

Take the abyss void shards for example, those were added as a reward for abyss intercept battles while at the same time were also added as a reward for 400% infiltrations, so even when everyone was able to easily obtain them, there were people complaining that it was not fair that some players were able to farm them in a min (at least they had the decency of counting the load times from colossus fights, I'll give them that lol) while they had to do it in 4 to 6 min in infiltration operations. And its clear that the devs listened to them because the challenge modes that were added had one time joke rewards and the void shards were removed from abyss colossus rewards with Ice Maiden release.
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Showing 1-15 of 18 comments
ok I used AI to summarize your chatgpt essay:


The writer shares their thoughts on a game demo they played, stating that they had low expectations and found it not too bad. They suggest that the timing of the demo's release was to gather data on player performance, especially for those using strong builds. They argue that complaints about enemy AI are misguided, as changes made to the game were influenced by player feedback, and they believe AI has improved over time.

The writer discusses the numerous nerfs applied to different game modes as a response to player complaints about difficulty. They note that nearly all modes have been adjusted at least five times, often at the request of a vocal part of the player base. They express skepticism that the game will ever achieve a truly challenging mode, as some players seem unable to handle anything more difficult than current options.

Furthermore, the writer criticizes the reaction of some players to the introduction of challenge modes, suggesting that even when harder games are available, they still complain about the rewards being unfair. They highlight the example of void shards being available in both easier and harder modes, indicating that despite the developers' attempts to satisfy players, complaints continue. Overall, the writer conveys frustration with player expectations and feedback.
Last edited by ChickenBalls; 24 Jul @ 11:58pm
you use AI because you cant read what he said? looool...

the OP means the game WAS fine with FINE diffculty
but people want BIG loot in silver platter for free or lowest effort
aka devs nerfed everything to oblivion to make kids stop crying "mom spoonfeed me. i m lazy"

thats what he says.
thats what happens in every single game
every single forum
every single real life workplace
everywhere

people want free stuff with no effort.
the unbreakable force of opportunists
Last edited by salamadrujihashieiof; 25 Jul @ 12:16am
yeah lol if you think he wrote that whole thing
guess some people just don't get sarcasm
Hannibal 25 Jul @ 2:06am 
Originally posted by ChickenBalls:
yeah lol if you think he wrote that whole thing
guess some people just don't get sarcasm

I do, I love you Chickenballs.
Originally posted by salamadrujihashieiof:
you use AI because you cant read what he said? looool...

the OP means the game WAS fine with FINE diffculty
but people want BIG loot in silver platter for free or lowest effort
aka devs nerfed everything to oblivion to make kids stop crying "mom spoonfeed me. i m lazy"

thats what he says.
thats what happens in every single game
every single forum
every single real life workplace
everywhere

people want free stuff with no effort.
the unbreakable force of opportunists

You are only partially correct. The devs saw that they started to hemorrhage players and new players where quitting at increasing rates due to the difficulty of Colossi and items (weapon parts) being locked behind that content. So they did what every dev that has ever made a game does. They over reacted. Even Devs that makes notoriously hard and punishing games like Fromsoft inc have come to realize that if you make a game more accessible to a wider audience guess what! You make more money. Period, full stop, end of story. The people that like perma-death, and everything to be as difficult as possible are a very minor (yet loudmouthed) minuscule portion of the over all player base.
jvjd 25 Jul @ 5:49am 
Originally posted by penril_knight:
I already played the demo and I liked, not alot but I don't think it was bad because my expectations were realistic and low.

I think one reason for the demo so close to the new season release was probably for the devs to gather data in a controlled way of how a certain part of the playerbase would do in the new content when having fully max out descendants, external components, reactors, weapons and cores. Basically was probably to force the players running awful builds, and complaining of the game being so difficult when is not, to play with a proper build.

They picked bunny , freyna and Nell to do the Raid boss and do not have all the mods, who cares if they have 60 catalysts

Nell can't compete with any current top descendant even with 60 catalysts let that be mobbing or boss killing . Can she do both ?? yup just like any descendants , is she gonna be the best alternative ? nope , I rather have luna in my team .

With restored relic existing what is the new ultimate launcher for , Aim+ wait for lock on then release??? hell with that eet my 500 fire rate relic

Then the new scout rifle does nothing , Why would freyna move to that over secret garden ??
Dacks 25 Jul @ 6:39am 



Originally posted by jvjd:
Originally posted by penril_knight:
I already played the demo and I liked, not alot but I don't think it was bad because my expectations were realistic and low.

I think one reason for the demo so close to the new season release was probably for the devs to gather data in a controlled way of how a certain part of the playerbase would do in the new content when having fully max out descendants, external components, reactors, weapons and cores. Basically was probably to force the players running awful builds, and complaining of the game being so difficult when is not, to play with a proper build.

They picked bunny , freyna and Nell to do the Raid boss and do not have all the mods, who cares if they have 60 catalysts

Nell can't compete with any current top descendant even with 60 catalysts let that be mobbing or boss killing . Can she do both ?? yup just like any descendants , is she gonna be the best alternative ? nope , I rather have luna in my team .

With restored relic existing what is the new ultimate launcher for , Aim+ wait for lock on then release??? hell with that eet my 500 fire rate relic

Then the new scout rifle does nothing , Why would freyna move to that over secret garden ??

Nell's 4 makes every bullet a Weak Point hit. Shoot them in the foot? Weak Point. Shoot them in the knee? Weak Point. Rocket on the ground near them? Weak Point.

Give her a properly built Last Dagger,Malevolent,Perforator,(sigh)Gregs,RRelic,ATAMS and any gun with huge weak point damage and she will shine brighter than most of the descendants we have already because she doesn't even have to try aiming with a gun.

https://images.steamusercontent.com/ugc/12698498401289395653/A41BFE333543D44E9A6A02963E5838591FFD169F/?imw=5000&imh=5000&ima=fit&impolicy=Letterbox&imcolor=%23000000&letterbox=false
Last edited by Dacks; 25 Jul @ 6:39am
They'll just put in new power creep and spread more diarrhea everywhere. They don't even have to nerf modes when they keep adding more systems to make players stronger. Look how many guns were just buffed to match a paltry few. So what if it's streamlined? 30 levels for void purge was sadistic. The game is a clown show and taking it too seriously is a surefire way to find disappointment.

It doesn't have to be bad. It is, though. Objectively it has a lot of issues. It can still be fun, too. At the end of the day, you choose how you spend your time.
post a random text
laughs on his own
nobody gets his joke
calls his loyal ingame dogs to support him in forums
now they are 5 people.
the other 25.000 people are busy ingame
still thinks he is the majority

a joke has a tell
just because someone doesnt respond to a bad joke rebranded "sarcasm"
doesnt mean he doesnt understand
it means he gives you what your bad joke deserves

jesus same 5 people over and over and over again in each forum

each forum same behavior

same people shouting game is dead
same people never buy skins
same people demand more free stuff

game is fine for its budget

people demand a resident evil 4 that is four years in development by the most expensive dev team
and they demand that quality of content in 3 months in TFD

thats why companies make expansions every 2 years instead of releasing content every 2 months

if TFD adds all of its content developed within 2 years
people will see its a lot of content
but getting content developed within 2 months is OBVIOUSLY smaller

be real

game is great
ignore the guys whinning
the whinners are mostly here to make drama
so they can farm forum points
if only they put the same time and effort to get a job instead of forum farming
just like every other forum
Originally posted by The Prime Evil:
Originally posted by ChickenBalls:
yeah lol if you think he wrote that whole thing
guess some people just don't get sarcasm

I do, I love you Chickenballs.
lol I actually wrote the whole thing, also not sure why some people call a 1 min read an essay, when I was in school a few decades ago, essays were at least 5 pages long, not sure what are they teaching in school nowadays.
Originally posted by Dacks:
Originally posted by jvjd:

They picked bunny , freyna and Nell to do the Raid boss and do not have all the mods, who cares if they have 60 catalysts

Nell can't compete with any current top descendant even with 60 catalysts let that be mobbing or boss killing . Can she do both ?? yup just like any descendants , is she gonna be the best alternative ? nope , I rather have luna in my team .

With restored relic existing what is the new ultimate launcher for , Aim+ wait for lock on then release??? hell with that eet my 500 fire rate relic

Then the new scout rifle does nothing , Why would freyna move to that over secret garden ??

Nell's 4 makes every bullet a Weak Point hit. Shoot them in the foot? Weak Point. Shoot them in the knee? Weak Point. Rocket on the ground near them? Weak Point.

Give her a properly built Last Dagger,Malevolent,Perforator,(sigh)Gregs,RRelic,ATAMS and any gun with huge weak point damage and she will shine brighter than most of the descendants we have already because she doesn't even have to try aiming with a gun.

https://images.steamusercontent.com/ugc/12698498401289395653/A41BFE333543D44E9A6A02963E5838591FFD169F/?imw=5000&imh=5000&ima=fit&impolicy=Letterbox&imcolor=%23000000&letterbox=false
Totally this, my only "issue" with Nell's 4th skill is that it didn't got the same cooldown treatment as Serena's 4th. It's similar to Sharen's 2nd skill, not sure why for some descendants the cooldown timer starts just as you cast the ability, like the case for Serena's 4th, Bunny's 3rd, etc. but for others it starts until they no longer have the effects of the ability, like Nell's 4th, Sharen's 2nd, etc. Its a huge difference because if the ability lasts for 10s and it has a 10s cooldown then some descendants can have their abilities permanently while others always have to wait the 10s cooldown.
Originally posted by ArcKnight:
They'll just put in new power creep and spread more diarrhea everywhere. They don't even have to nerf modes when they keep adding more systems to make players stronger. Look how many guns were just buffed to match a paltry few. So what if it's streamlined? 30 levels for void purge was sadistic. The game is a clown show and taking it too seriously is a surefire way to find disappointment.

It doesn't have to be bad. It is, though. Objectively it has a lot of issues. It can still be fun, too. At the end of the day, you choose how you spend your time.

Yeah, even at the start we were able to kill colossus in under 30s, there was no need to have all the buffs that all the descendants/weapons got over a year but you needed to have the right descendant with the right gun and also match the Colossus weakness but that was too difficult for many people to do or understand so everything has to be buffed so any player with any descendant with any gun can do any content with similar outcomes.
sajet1 25 Jul @ 9:06am 
Become buying skill simulator - sad to say after 1600 hours
Dacks 25 Jul @ 9:49am 
Originally posted by penril_knight:
Originally posted by Dacks:

Nell's 4 makes every bullet a Weak Point hit. Shoot them in the foot? Weak Point. Shoot them in the knee? Weak Point. Rocket on the ground near them? Weak Point.

Give her a properly built Last Dagger,Malevolent,Perforator,(sigh)Gregs,RRelic,ATAMS and any gun with huge weak point damage and she will shine brighter than most of the descendants we have already because she doesn't even have to try aiming with a gun.

https://images.steamusercontent.com/ugc/12698498401289395653/A41BFE333543D44E9A6A02963E5838591FFD169F/?imw=5000&imh=5000&ima=fit&impolicy=Letterbox&imcolor=%23000000&letterbox=false
Totally this, my only "issue" with Nell's 4th skill is that it didn't got the same cooldown treatment as Serena's 4th. It's similar to Sharen's 2nd skill, not sure why for some descendants the cooldown timer starts just as you cast the ability, like the case for Serena's 4th, Bunny's 3rd, etc. but for others it starts until they no longer have the effects of the ability, like Nell's 4th, Sharen's 2nd, etc. Its a huge difference because if the ability lasts for 10s and it has a 10s cooldown then some descendants can have their abilities permanently while others always have to wait the 10s cooldown.

Oh good it wasn't just me finding the cooldown not starting till the ability ran full duration was odd. I don't use Sharen enough to notice I guess, either that or the cooldown being much shorter.
Dacks 25 Jul @ 10:12am 
I asked on Discord and someone paid more attention than me. Her Skill 1 lowers the cooldown on her 4 using the 1 on Ecieve marked mobs. Still not a great mechanic but better than nothing.
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