The First Descendant

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FSR4 support?
TFD was supposed to have FSR4 support on March 6th. Nexon said this in livestream and AMD had TFD listed as a "day one" FSR4 game.

But here we are, almost 5 months later and still no support for FSR4. AMD have removed TFD from the list of supported games.

Anyone knows what is going on? Did the devs say anything at all?
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Showing 1-13 of 13 comments
They chose nvidia over amd. Dlss4 was added to the game recently. Probably because of nvidia's market domination. This also allows TFD to be dlss4 + mfg game on nvidia's website. At the endo of the day, its all about marketing and sales.

I personally prefer pure rasterization with no fake frames, ray tracing is highly dependant on the game and visuals of the game
Last edited by WaggishBean13; 29 Jul @ 2:04am
Veckans 29 Jul @ 2:16am 
DLSS4 support in TFD was released on 30th January and I have been using it ever since. Thats long before the devs promised FSR4 support.
They did not say anything but steam hardware survey for June 2025 says that 74% of users are using nvidia so maybe it has something to do with that.
Veckans 29 Jul @ 2:20am 
Originally posted by penril_knight:
They did not say anything but steam hardware survey for June 2025 says that 74% of users are using nvidia so maybe it has something to do with that.

Nvidia has even more market share on the discrete GPU market, they have been completely dominating the GPU market for long. But that still has absolutely nothing to do with why FSR4 which was promised to be added to the game is missing.

FSR4 is the first usable upscaler from AMD, all previous versions have been garbage. So of course this should be a priority.
Last edited by Veckans; 29 Jul @ 2:21am
Originally posted by Veckans:
DLSS4 support in TFD was released on 30th January and I have been using it ever since. Thats long before the devs promised FSR4 support.
TFD discord game notices channel says that support was added July 24th
Veckans 29 Jul @ 2:23am 
Originally posted by WaggishBean13:
Originally posted by Veckans:
DLSS4 support in TFD was released on 30th January and I have been using it ever since. Thats long before the devs promised FSR4 support.
TFD discord game notices channel says that support was added July 24th

Then they are wrong or you misunderstood it. DLSS4 have been usable from the Nvidia App since January 30th.

Here you have the official info from Nvidia on 30th January:
https://www.nvidia.com/en-us/geforce/news/nvidia-rtx-games-engines-apps/
Last edited by Veckans; 29 Jul @ 2:24am
Originally posted by Veckans:
Originally posted by WaggishBean13:
TFD discord game notices channel says that support was added July 24th

Then they are wrong or you misunderstood it. DLSS4 have been usable from the Nvidia App since January 30th.

Here you have the official info from Nvidia on 30th January:
https://www.nvidia.com/en-us/geforce/news/nvidia-rtx-games-engines-apps/
https://tfd.nexon.com/en/news/3055646

# PDT 2025.07.24(Thu) 02:20 – Support for the DLSS4 option has been added, and some event reward names have been updated.

Driver support and direct game support are different.
Last edited by WaggishBean13; 29 Jul @ 2:30am
Originally posted by Veckans:
Originally posted by penril_knight:
They did not say anything but steam hardware survey for June 2025 says that 74% of users are using nvidia so maybe it has something to do with that.

Nvidia has even more market share on the discrete GPU market, they have been completely dominating the GPU market for long. But that still has absolutely nothing to do with why FSR4 which was promised to be added to the game is missing.

FSR4 is the first usable upscaler from AMD, all previous versions have been garbage. So of course this should be a priority.
It does since they probably gave priority to the group with 74% of the users first. They just recently added official support for DLSS4 from within the game, before you could force it with nvidia app but it was not official support. They will probably add support for AMD later.
Veckans 29 Jul @ 2:55am 
Originally posted by WaggishBean13:
Originally posted by Veckans:

Then they are wrong or you misunderstood it. DLSS4 have been usable from the Nvidia App since January 30th.

Here you have the official info from Nvidia on 30th January:
https://www.nvidia.com/en-us/geforce/news/nvidia-rtx-games-engines-apps/
https://tfd.nexon.com/en/news/3055646

# PDT 2025.07.24(Thu) 02:20 – Support for the DLSS4 option has been added, and some event reward names have been updated.

Driver support and direct game support are different.

TFD have been marketed as a DLSS4 game on Nvidias website since at least 30th January. Doesn't matter if it is ingame support or Nvidia App in that case.
Veckans 29 Jul @ 2:57am 
Originally posted by penril_knight:
Originally posted by Veckans:

Nvidia has even more market share on the discrete GPU market, they have been completely dominating the GPU market for long. But that still has absolutely nothing to do with why FSR4 which was promised to be added to the game is missing.

FSR4 is the first usable upscaler from AMD, all previous versions have been garbage. So of course this should be a priority.
It does since they probably gave priority to the group with 74% of the users first. They just recently added official support for DLSS4 from within the game, before you could force it with nvidia app but it was not official support. They will probably add support for AMD later.

No it doesn't matter if you have already given a release date. They were already aware of DLSS4, long before FSR4. They also made the statement after DLSS4 support was added.
FSR 3 support only landed in Unreal Engine 5.5, so nothing can be done until Epic make progress.
Veckans 29 Jul @ 3:27am 
Originally posted by Sakura Bun:
FSR 3 support only landed in Unreal Engine 5.5, so nothing can be done until Epic make progress.

The Finals, InZOI and Frostpunk 2 are all UE5 games with FSR4 support. What Unreal Engine supports had nothing to do with what the game supports. It is up to the game devs.
Originally posted by Veckans:
Originally posted by Sakura Bun:
FSR 3 support only landed in Unreal Engine 5.5, so nothing can be done until Epic make progress.

The Finals, InZOI and Frostpunk 2 are all UE5 games with FSR4 support. What Unreal Engine supports had nothing to do with what the game supports. It is up to the game devs.
They're too busy making skins for the game and trying to fix the bugs and optimization issues with the game and its engine to implement amd fake frames 4
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