The First Descendant

The First Descendant

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Resistances
Are they worth it now?
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Adikos 3 Aug @ 7:37am 
As much as I remember someone writing here, defence is better if you have to chose
Vantal 3 Aug @ 7:47am 
Originally posted by Adikos:
As much as I remember someone writing here, defence is better if you have to chose

It's just that using the arche tree, you have to go through some elemental buffs that give you just about nothing unless you throw a mod on your character. When I do that I get about 1500 resistance all round, but I have no idea if even that is worth it.
For the most part no but for processors you want to get shield and toxic ressitance since the other available substats are more useless in comparison. For memory components you want DEF and either MP recovery modifier or electric ressitance.

I don't use fire ressistance, but for auxiliary power components you want Max HP and MP Recory out of combat but since the game is so fast paced we are hardly out of combat so you could switch MP Recory out of combat for fire ressitance.

In case of sensor components you want Max MP and MP recovery in combat. Changing any of those in there is really detrimental so I would no recommend doing so.

All of this mostly applies to descendants that have MP, for descendants like Gley, Kyle, Keelan, etc. you can have other substats. For example, for Gley you can have ressitance in all 4 components and should be fine, I don't have another set for Gley because in my experience she is fine using the same components as MP descendants.

This should cover most of the ressitance that you'll "need" in the game but if you need some more then you can put the second slot in survival lane of inversion reinforcement.
Last edited by penril_knight; 3 Aug @ 7:51am
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