Blacklight: Retribution

Blacklight: Retribution

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Hardsuit labs
- we make great games

but surely doesn't know how to maintain a great game
ps : I'm gonna teach you how to. Release the game source to public ffs
Last edited by RevoThrottle; 24 Mar, 2020 @ 3:48am
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Showing 1-15 of 51 comments
Poorkidd 24 Mar, 2020 @ 8:01am 
Release the game!!! Or just sell it please for the love of Satan.
Sica8340 24 Mar, 2020 @ 1:20pm 
It's not easy to release the game to be an open source, maybe they can, but only using GNU license.
Last edited by Sica8340; 24 Mar, 2020 @ 1:20pm
Dr. Atrocious 24 Mar, 2020 @ 6:08pm 
Perhaps you should clarify which version of the game. Preferably pre-parity.


Dead game.
76561198262194105 25 Mar, 2020 @ 12:37am 
Originally posted by ℛave:
Perhaps you should clarify which version of the game. Preferably pre-parity.


Dead game.

yeah at least pre parity this game still has the potential if its back i bet there would be 600+ players playing in first week itself
76561198262194105 25 Mar, 2020 @ 12:39am 
Originally posted by Sica8340:
It's not easy to release the game to be an open source, maybe they can, but only using GNU license.
Its kinda Hard pill to swallow that they don't even want to think about it at least could have mentioned the reasons for not making it public

Last edited by RevoThrottle; 25 Mar, 2020 @ 12:40am
ADHD 25 Mar, 2020 @ 10:04pm 
i have tried to contact em a few times looking to either buy the rights or to rent or host it somehow, no reply

was a fantastic game. far better than CSGO.
illusion 26 Mar, 2020 @ 12:16am 
This game is could still be far better than most of the current gen games if it was brought back but HSL being the best developer of all time plans to shut it down and work assist on some mediocre title which probably won't even last a couple years.

Smart move.
GameMaster 28 Aug, 2020 @ 12:48am 
Originally posted by undefyned:
This game is could still be far better than most of the current gen games if it was brought back but HSL being the best developer of all time plans to shut it down and work assist on some mediocre title which probably won't even last a couple years.

Smart move.
No, it's actually -surprisingly enough- in the contract they've signed that they had to abandon the game.

Essentially, a predatory contract by PWE's owner killed the game because Blacklight isn't raking in the money to keep the lights on.
T-Bone Biggins 21 Oct, 2020 @ 12:23am 
Originally posted by GameMaster:
Originally posted by undefyned:
This game is could still be far better than most of the current gen games if it was brought back but HSL being the best developer of all time plans to shut it down and work assist on some mediocre title which probably won't even last a couple years.

Smart move.
No, it's actually -surprisingly enough- in the contract they've signed that they had to abandon the game.

Essentially, a predatory contract by PWE's owner killed the game because Blacklight isn't raking in the money to keep the lights on.
Since the anti-China thing has been going on surely there must be a way to void such a predatory contract and just publish the game again.
GameMaster 21 Oct, 2020 @ 1:25am 
Originally posted by T-Bone Biggins:
Originally posted by GameMaster:
No, it's actually -surprisingly enough- in the contract they've signed that they had to abandon the game.

Essentially, a predatory contract by PWE's owner killed the game because Blacklight isn't raking in the money to keep the lights on.
Since the anti-China thing has been going on surely there must be a way to void such a predatory contract and just publish the game again.
I'm afraid that predatory contracts ARE the standard of the industry, especially due to the fact that the publishers haven't gotten their backs broken like how the movie studios got their backs broken back in the 1960s after a combination of TV, monopoly busting, and the massive dip in revenue.

The gaming industry is in a similar situation as the movie industry during the Studio System era, you either have to go through the publishers or get poor investment.
T-Bone Biggins 21 Oct, 2020 @ 2:20am 
Originally posted by GameMaster:

The gaming industry is in a similar situation as the movie industry during the Studio System era, you either have to go through the publishers or get poor investment.
I still think it's possible for them to get out of the contract if there was a potential buy-out. Surely somebody with money can see that this game could easily sell for $20 to lots of people. I honestly think it's not even a contract, the PC version is just dead out of spite. I was personally threatened with a ban by Alf if I asked one more time for the pre-Parity version of BLR again.
GameMaster 21 Oct, 2020 @ 2:58am 
Originally posted by T-Bone Biggins:
Originally posted by GameMaster:

The gaming industry is in a similar situation as the movie industry during the Studio System era, you either have to go through the publishers or get poor investment.
I still think it's possible for them to get out of the contract if there was a potential buy-out. Surely somebody with money can see that this game could easily sell for $20 to lots of people. I honestly think it's not even a contract, the PC version is just dead out of spite. I was personally threatened with a ban by Alf if I asked one more time for the pre-Parity version of BLR again.
[raises eyebrow]

Are you serious? No one is going to buy out a contract between one of the more infamous f2p publishers (PWE) and a dev studio that is essentially a reorganization of a failed dev company. That's bad business sense.

No, PWE had a massive hate boner for Blacklight: Retribution for a while now, ever since the Drought. The previous/current devs didn't want to go with PWE's exploitative p2w model (which, to be honest, is similar to how Ghost in the Shell: Stand Alone Complex: First Assault got canned, the devs didn't play Nexon's p2w game so Nexon ♥♥♥♥♥♥♥♥♥♥ the game out of sheer spite) but PWE couldn't kill the game because of how the contract was worded (from what I've heard, it was 'as long as there are active players, you have to the servers run' or something to that effect, which is why the ping was so bad during the Drought, PWE simply put Blacklight onto the ♥♥♥♥♥♥♥♥♥ servers they could without making it obvious enough to breach THEIR end of the contract).

Once Hardsuit got out of the contract, it left the game vulnerable to contract shenatigans.

Also, Parity is not as bad as you think it is. Personally, I enjoyed it despite the hiccups it caused. Balance and getting things working is a constant process, and with how poor the server numbers were, making development easier (and cheaper) is far better than making things worse with inflating costs.

Hell, they got the PvE mode back in after a while... the thing was that it wasn't announced that they put it back in.
T-Bone Biggins 21 Oct, 2020 @ 9:59am 
If I had the money I would be willing to buy this game out properly from them. It can beat current shooters on the market quite handily. A remaster isn't even needed. HSL dropped the ball with Parity and I can't take anyone seriously if they defend Parity patch. It was crap, and I tried one of the later iterations of it as well. It lost the soul of the game, it was consolized crap. The last version of the true PC edition must be floating around somewhere unless they zeroed out every harddrive it existed on, and seeing how both PWE and HSL have acted out of spite towards us PC users that made them successful in the first place I wouldn't be surprised if they did that anyway.
GameMaster 21 Oct, 2020 @ 10:33am 
Originally posted by T-Bone Biggins:
If I had the money I would be willing to buy this game out properly from them. It can beat current shooters on the market quite handily. A remaster isn't even needed. HSL dropped the ball with Parity and I can't take anyone seriously if they defend Parity patch. It was crap, and I tried one of the later iterations of it as well. It lost the soul of the game, it was consolized crap. The last version of the true PC edition must be floating around somewhere unless they zeroed out every harddrive it existed on, and seeing how both PWE and HSL have acted out of spite towards us PC users that made them successful in the first place I wouldn't be surprised if they did that anyway.
That is ignoring the fact that consoles ARE the gaming market. If you can't make a game on consoles, you're simply killing your game outside of the really old stuff before consoles took off like they did.

You are ignorant in the realities of the gaming industry, as consoles have a significant portion of the market share. PC has been climbing for the last half-decade or so but it isn't going to hit significant portions until consoles no longer exist.

I've been around the bloody block, and Parity isn't the worst that could happen. If you keep up this mentality then you'll only kill IPs like Blacklight.
T-Bone Biggins 21 Oct, 2020 @ 11:06am 
Originally posted by GameMaster:
I've been around the bloody block, and Parity isn't the worst that could happen. If you keep up this mentality then you'll only kill IPs like Blacklight.
I'll just be honest, Parity was bad and pushed a lot of us vets out and away from the game/IP. If you think the thing that killed the game is great, well I can't change your mind but it's not helpful. There really has to be the final PC build somewhere and we should be able to get access to it, I know I had the installer for a few years before giving up hope after people reported that the PWE software to log in to servers made reverse engineering a total mess.

I am not ignorant to the realities of the gaming industry, look at GPU sales this year. PC gaming has had a huge spike, 2020 data isn't out yet because we are still living in it but COVID-19 has gotten lots more people in PC gaming and it's flourishing. Consoles are big, yeah, but there is so much room in the PC gaming industry that a re-release of BL:R shouldn't have any issues.

First the nostalgia crowd, lots of us are jonesing so bad to play BL:R again that we would pay money for the chance. That alone could be enough to keep the game afloat if it re-releases. Second the base gameplay, theme, music, and customization of guns and equipment means BL:R still holds up compared to modern shooters. Really, it does. You can watch videos on youtube of the last PC version of BL:R and it is still interesting.

We all just took it for granted at the time. I know I have. In fact I'm really upset that my younger self was slightly troll-ish in chat because the regulars I kept meeting in HeloDeck are people I'd like to meet in person now, we all had so many good memories together even when you get frustrated at a loss or a tomahawk flying into your head from a seemingly impossible angle.

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