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Dead game.
yeah at least pre parity this game still has the potential if its back i bet there would be 600+ players playing in first week itself
was a fantastic game. far better than CSGO.
Smart move.
Essentially, a predatory contract by PWE's owner killed the game because Blacklight isn't raking in the money to keep the lights on.
The gaming industry is in a similar situation as the movie industry during the Studio System era, you either have to go through the publishers or get poor investment.
Are you serious? No one is going to buy out a contract between one of the more infamous f2p publishers (PWE) and a dev studio that is essentially a reorganization of a failed dev company. That's bad business sense.
No, PWE had a massive hate boner for Blacklight: Retribution for a while now, ever since the Drought. The previous/current devs didn't want to go with PWE's exploitative p2w model (which, to be honest, is similar to how Ghost in the Shell: Stand Alone Complex: First Assault got canned, the devs didn't play Nexon's p2w game so Nexon ♥♥♥♥♥♥♥♥♥♥ the game out of sheer spite) but PWE couldn't kill the game because of how the contract was worded (from what I've heard, it was 'as long as there are active players, you have to the servers run' or something to that effect, which is why the ping was so bad during the Drought, PWE simply put Blacklight onto the ♥♥♥♥♥♥♥♥♥ servers they could without making it obvious enough to breach THEIR end of the contract).
Once Hardsuit got out of the contract, it left the game vulnerable to contract shenatigans.
Also, Parity is not as bad as you think it is. Personally, I enjoyed it despite the hiccups it caused. Balance and getting things working is a constant process, and with how poor the server numbers were, making development easier (and cheaper) is far better than making things worse with inflating costs.
Hell, they got the PvE mode back in after a while... the thing was that it wasn't announced that they put it back in.
You are ignorant in the realities of the gaming industry, as consoles have a significant portion of the market share. PC has been climbing for the last half-decade or so but it isn't going to hit significant portions until consoles no longer exist.
I've been around the bloody block, and Parity isn't the worst that could happen. If you keep up this mentality then you'll only kill IPs like Blacklight.
I am not ignorant to the realities of the gaming industry, look at GPU sales this year. PC gaming has had a huge spike, 2020 data isn't out yet because we are still living in it but COVID-19 has gotten lots more people in PC gaming and it's flourishing. Consoles are big, yeah, but there is so much room in the PC gaming industry that a re-release of BL:R shouldn't have any issues.
First the nostalgia crowd, lots of us are jonesing so bad to play BL:R again that we would pay money for the chance. That alone could be enough to keep the game afloat if it re-releases. Second the base gameplay, theme, music, and customization of guns and equipment means BL:R still holds up compared to modern shooters. Really, it does. You can watch videos on youtube of the last PC version of BL:R and it is still interesting.
We all just took it for granted at the time. I know I have. In fact I'm really upset that my younger self was slightly troll-ish in chat because the regulars I kept meeting in HeloDeck are people I'd like to meet in person now, we all had so many good memories together even when you get frustrated at a loss or a tomahawk flying into your head from a seemingly impossible angle.