Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
Вода как украшение острова, как текстура..... может быть разработчики это сделают. Вода как элемент с физическими свойствами, чтобы можно было плыть или утолить жажду.... вероятность очень низкая.
Water as an island decoration, as a texture..... maybe the developers will do it. Water as an element with physical properties so that you can swim or quench your thirst.... the probability is very low.
One of my first maps had a body of water and I made it so you had to dive in to acitvate a databank hidden under a wooden pier.
There was also specific elements to go in it too, such as algae and waterlilies, and the preview character had all necessary swimming animations. So maybe it was a test feature, but everything was well in place, and I hope it gets eventually implemented to Lost Skies along with pretty waterfalls to place on maps.