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About AI i hate when monsters underground come to surface digging anywhere they can instead of finding real path from caves exit to come.
It make tons of underground blocks destruction for nothing because they are fully stupid point a there are point b i'am.
That mean even if i light caves underground, because they can savagely dig anywhere it's worthless to light becaus ethey can dig they own way.
I hope this stupidity won't be in warlocks 3.
I got attacked from underground because monsters can spawn anywhere in dark. they tried to attack me thru Soil beteween they position from where i'am in surface.
They should only attack us when they are able to see us, not before.
I hope all this problem wiill be solved for Warlocks 3.
I like to dig and mine. But i hate to see monsters destroying all blocks underground just to try to come to surface.
I think I will make this distance allot shorter, But also have them give up if they haven't been able to move very far. I will adjust this by difficulty and leave hard as it is now.