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Cause that's likely what you're going to get if things get rushed. Lots of bugs to work out and probably has to work on multiple platforms and other stuff that might be needed. Smallest bug can totally wreck a game and make it needed to be re-done from scratch.
Thanks for the reply, I didn't know about this site. Honestly, it's been a loooooooooong time in the making, but I'd rather have a nice, polished experience that comes out when it's ready rather than a buggy mess right now. For a while, I thought that the game wasn't being worked on anymore. But hey! All things in good time. Great to hear things are still moving.
sequel took too long. taking less than 6 years isn't mutually exclusive to "shipping out with bugs and less quality". you can make a quality game in less time than 6 years, maybe they shouldve recruited more help if they cant do it in less time.
i played this game years ago, as most of you have, it was a great game but you gotta deliver to your fans.
I had great hopes after he remade the first game with the new engine of the 2nd to flesh it out and finding the last bugs out of it.
But after that the only thing that can be said: he become lazy and had no real intention to work on a sequel. All other was and are only (not even good) excuses from his side.
But i am not angry.
I played the first game again after the remade and had a lot of fun with it again. So i got something for my money.
Wow, someone is being unrealistically optimistic. Come on, we all know that we'll be basking in the warmth of a Red Giant Sun before it hits Beta. EA won't hit till after the Supernova, with release just after a new star.
I requested a refund this week and to their credit, they did refund me my pre-ordered. I feel bad for Lars, I really do but... I mean it's been years since I pre-ordered.
So yeah, a little over 7 years for a 2D tower defence game.
Actually not the slowest compared to a handful of my other still-pending Kickstarter projects though incredibly enough, so there's that.