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ARs are useful for such builds since they can work well without BE as long as you aim for headhsots(60 dmg probably best), although with a saw secondary an LMG or 255 sniper might work better for their ammo economy(but you do need to spec into BE/graze to properly use them)
as for perk decks anarchist(with suit) and grinder can work well without that much skills
gambler kinda sucks, especially on higher diffs
for a health deck i would reccomend muscle.
copycat can also be a good health deck, 1 personally use 1-1-1-11 on some builds
the first 3 deck specific options are all health/armor/dodge/bag carry speed along with some copycat specific bonus, the last card is copied from some other deck
For that purpose, I personally like using the Akimbo STRYK 18c with Berserker, crits and a massive amount of skill points invested in the Gunslinger skill tree. You could probably accomplish something similar with akimbo SMGs (or akimbos from the Federales Weapon Pack)
Some additional information:
It seems to generally be used as a health build, since the health boosts appear to be the most profound of the perk deck's boosts by far (20% health per card compared to 5% armor, 5% dodge or 10% situational movement speed)
Therefore it's seemingly mostly used to imitate other perk decks that lend themselves well to health builds (mostly Sociopath, I think) or to make health Anarchist builds
also half of its copycat specific perks apply to health(grace at 50% and heal on headshot)