Mercenary Kings

Mercenary Kings

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Eryth 1 Feb, 2014 @ 11:24am
Adjust Armored Guardians Raid Rover Spawns
I enjoy having to fight 4 Raid Rovers in a single mission but they spawn way too close to the barriers.

The Raid Rovers always move towards the player when they enter the boss room but since they're so close to the wall initially, you start the fight cornered and are forced to take a hit from touch damage.

Do they need to be tweaked or am I missing a very obvious way to not get hit in this situation?
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Showing 1-3 of 3 comments
Murlin 28 Mar, 2014 @ 10:37am 
Yeah, the way it's set up right now you're guaranteed to take a hit from all 4 of them, which is pretty unfair. I don't see any possible way to avoid those hits.
iNol 29 Mar, 2014 @ 3:59am 
While heal items/mod can negate those cheap hits, my first thought was it's more to glitch than intentional from the design. Maybe one of the devs can confirm?
tszen 30 Mar, 2014 @ 10:13am 
Hmm, haven't found a way round it. I guess it might be a hangover from when you could move back outside the boss area? Pretty sure this should be changed.
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Showing 1-3 of 3 comments
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