Mercenary Kings

Mercenary Kings

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Showing 31-45 of 245 active topics
1
7 Apr, 2014 @ 12:42pm
Feedback to Devs
Miquinèe™
1
5 Apr, 2014 @ 4:41pm
Slightly dissapointed at end game (spoilers for some?)
Akutare
1
4 Apr, 2014 @ 3:44am
Some scatterbrained feedback after finishing the game
kewlsnake
2
4 Apr, 2014 @ 3:21am
We need an option to set our online status to "join" instead of "join/host"
Xodan Rot
1
3 Apr, 2014 @ 2:03pm
My mini-review/rant as an arcade Run N Gun / STG Player
chronicdog
0
3 Apr, 2014 @ 4:39am
[ Idea for potential mod ] Item Magnet
Blak-Dragon
1
2 Apr, 2014 @ 8:19pm
Update the store page maybe?
iNol
3
2 Apr, 2014 @ 2:23pm
Awkward gameplay
Sailor Gloom
0
2 Apr, 2014 @ 12:03pm
Speedrun Time Viewer
The New-Age Retro Demon
0
31 Mar, 2014 @ 8:06am
Needs an option to kick AFK players!
Xodan Rot
0
30 Mar, 2014 @ 10:51am
Mercenary Kings: My Honest Impressions
Aldershot
3
30 Mar, 2014 @ 10:13am
Adjust Armored Guardians Raid Rover Spawns
Eryth
0
28 Mar, 2014 @ 3:56pm
Better gun organization pls (on shop NPC)
iNol
0
28 Mar, 2014 @ 3:04pm
FOR THE DEVS!!
bug12lm
36
27 Mar, 2014 @ 9:17pm
Balancing Issues - Post them here!
Jonathan
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