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Whoops my bad haha
Btw Dalv, there are no AI's in the Community Workshop at this point in time.
Its ok to resign when you know you're beat.
AI players will resign when they have 0-1 villager(s), as long as the game has gone on for at least ten minutes. If you dont want them to resign dont slaughter all them poor villies trying to repair the hole you made in their wall
I'd also like to see an option to prevent the AI from resigning in multiplayer games, which in turn would require the other players to "defeat" the enemy AI. I agree with xwabodj that it would be ideal to have this as configurable OPTION in the game setup, as it's the ONLY thing I'd want changed; I already like how the current AI is established by the dev team, so I'd rather not swap out AIs entirely.
I've tried looking into creating a workshop mod for this, but I can't find the right file to change their behavior. As of this writing there are several .per and .drs files that make reference to the "resign" action by the AI, but none of them seem to prevent resignation still. Any pointers would be greatly appreciated!
Just tick these boxes for every AI you want to keep from resigning (http://i.imgur.com/2zLoITt.png) and then chat those AIs the number 100. If you want them to be able to resign again then send those AIs the number 101.
I hope that helps!