Age of Empires II (2013)

Age of Empires II (2013)

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Patch 3.6a "Hotfix"
You should see a small update to the game shortly, you may need to restart your steam client as always to pick it up. This is to address a few OOS issues and previous game save issues we'd seen due to the new AI implementation.
Hotfix Patch Notes
  • Temporarily disabled 'sn-wall-targeting-mode' that was causing some synchronization issues when the AI attacked walls.
  • Fixed an issue where villagers were sometimes stuck in building foundation by fixing the logic that tells the unit where it can go.
  • Fixed old saved games so they are now compatible with 3.6 by updating the loading save game code so it can recognize the older and current save files.
  • Fixed two campaign scenarios where the AI would resign at the start of the game in certain cases of wonder construction.
  • Fixed a scenario editor crash when generating maps repeatedly due to incorrect calculations in player counts.
Last edited by soonerjudd; 20 Jun, 2014 @ 10:57am