Steam for Linux

Steam for Linux

WarnerCK 28 Oct, 2018 @ 5:15pm
Tomb Raider 2013 locking up with 410.73
Been getting lots of locking up tonight in Tomb Raider. It was fine previously.

I suspect it might be because the Nvidia driver updated to 410.73.

Anyone else seeing that?
Last edited by WarnerCK; 28 Oct, 2018 @ 5:24pm
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WarnerCK 28 Oct, 2018 @ 7:16pm 
Haven't tried yet. I'd have known how to do so easily with Synaptic, but KDE is new to me. Maybe I'll just install Synaptic & do so that way.

Just had it happen again, and grabbed some terminal output that might be relevant, or it might be about Steam itself. Not sure.
JS method call WebChat.GetOverlayChatBrowserInfo with 1 arguments [1029/002642.640463:ERROR:gl_surface_glx.cc(580)] XGetWindowAttributes failed for window 81788938. [1029/002642.640519:ERROR:gles2_command_buffer_stub.cc(227)] ContextResult::kFatalFailure: Failed to create surface. [1029/002642.640717:ERROR:gpu_process_transport_factory.cc(1026)] Lost UI shared context. [1029/002642.640846:ERROR:command_buffer_proxy_impl.cc(132)] ContextResult::kTransientFailure: Failed to send GpuChannelMsg_CreateCommandBuffer. [1029/002642.711327:WARNING:x11_util.cc(1378)] X error received: serial 314, error_code 3 (BadWindow (invalid Window parameter)), request_code 3, minor_code 0 (X_GetWindowAttributes) [1029/002642.824119:WARNING:ipc_message_attachment_set.cc(49)] MessageAttachmentSet destroyed with unconsumed attachments: 0/1 [1029/002642.990378:ERROR:command_buffer_proxy_impl.cc(113)] ContextResult::kFatalFailure: Shared memory handle is not valid JS method call Storage.SetString with 2 arguments ERROR: ld.so: object 'libminimum_thread_stack_size_wrapper.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored. JS method call SharedConnection.SendMsg with 2 arguments JS method call SharedConnection.SendMsg with 2 arguments JS method call Storage.SetString with 2 arguments
WarnerCK 28 Oct, 2018 @ 7:17pm 
Although having said that, it unfroze itself while I was typing.
WarnerCK 29 Oct, 2018 @ 9:58pm 
No more freezes by the end of the game. I guess it was just a temporary glitch.
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