Steam for Linux

Steam for Linux

denijane 22 Mar, 2019 @ 6:46am
Bound by flame under Sabayon/Gentoo
Hi all. I get the following crash dump when trying to play Bound by Flame. The game starts normally (with and without the optirun option), but at the moment when I press a key, regardless if it's during the intro, or on the start menu or ingame (after the intro video), the game immediately crashes. My guess is that there is a problem with the keyboard mapping, but it's just a guess, since the dump is very uninformative and seems to point to ALSA error, which is weird because I can hear sound in game, and I'm with pulseaudo. And in any case the crash happens most definitely when I press a key.

This is the debug output I get from the crash, in case the developper is interested: "[0320/021448.150686:INFO:crash_reporting.cc(265)] Crash reporting enabled for process: renderer GameAction [AppID 243930, ActionID 1] : LaunchApp changed task to ProcessingInstallScript with "" GameAction [AppID 243930, ActionID 1] : LaunchApp changed task to SynchronizingCloud with "" GameAction [AppID 243930, ActionID 1] : LaunchApp changed task to SiteLicenseSeatCheckout with "" GameAction [AppID 243930, ActionID 1] : LaunchApp changed task to CreatingProcess with "" GameAction [AppID 243930, ActionID 1] : LaunchApp waiting for user response to CreatingProcess "" GameAction [AppID 243930, ActionID 1] : LaunchApp continues with user response "CreatingProcess" Opted-in Controller Mask for AppId 243930: 0 Game update: AppID 243930 "", ProcID 24263, IP 0.0.0.0:0 >>> Adding process 24263 for game ID 243930 GameAction [AppID 243930, ActionID 1] : LaunchApp changed task to WaitingGameWindow with "" ERROR: ld.so: object '/home/xxx/.local/share/Steam/ubuntu12_32/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored. ERROR: ld.so: object '/home/xxx/.local/share/Steam/ubuntu12_64/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS64): ignored. GameAction [AppID 243930, ActionID 1] : LaunchApp changed task to Completed with "" Game update: AppID 243930 "", ProcID 24264, IP 0.0.0.0:0 Setting breakpad minidump AppID = 243930 Steam_SetMinidumpSteamID: Caching Steam ID: 76561198123574120 [API loaded no] ERROR: ld.so: object '/home/xxx/.local/share/Steam/ubuntu12_32/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored. >>> Adding process 24264 for game ID 243930 sh: dpkg: command not found pid 24268 != 24267, skipping destruction (fork without exec?) ERROR: ld.so: object '/home/xxx/.local/share/Steam/ubuntu12_32/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored. >>> Adding process 24267 for game ID 243930 >>> Adding process 24269 for game ID 243930 AL lib: (EE) ALSANoMMapProc: available update failed: Broken pipe JS method call SharedConnection.SendMsgAndAwaitResponse with 3 arguments void wcoCrashDump::s_onUnhandledException( int _sig), _sig == 11i Game removed: AppID 243930 "", ProcID 24264 No cached sticky mapping in ActivateActionSet.,