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Thank you! Sorry about spamming!
I got Astroneer running. I still need to use proton_use_wined3d11. Just wondering, is that related to the driver from NVidia? I mean, I have the latest one from NVidia and the card is compatible with DirectX 12 so I wouldn't think I would need to do that workaround?
Okay, that makes sense. Maybe this is something you can't answer but I have the game playing in Ultra mode (resolution, rendering, etc.) ALTHOUGH I notice a couple cores at 100% (although many are idle). I wouldn't have expected it to handle more than Medium level. Q1. Does the opengl handle up to directx 11 pretty well (it appears to) or YMMV and I just got lucky (or maybe that's short term and further into the game video might plummet? Q2. Are the cores on the processor being used so heavily ONLY because this is on linux and on windows only the GPU would be getting used?
Q3. Also, if I get an NVidia Vulcan card (sounds like the 7xx GTX series will suffice for that, also some 6xx series), I would be able to run DirectX 12 games?
Got it! Thank you for dumbing it down for me!
and a lot of others seem to be having this issue now across platforms