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The captain is pretty much the boss fight.
Would be stupid for a boarding battle to end on the main deck if the captain decides not to surrender.
Don't you think enemy captain is coward? I probably think not, but some of the Chinese players will think so, they think enemy captain should have a courage to fight with the player. Both captains choose their loyal mans to fight.
Not hide in the cabin.
Obviously I can see that this is an act of cowardice, but which captain will choose to die in the 1st stage of boarding, when surrendering is clearly a better option? At least there's a chance of survival if they surrender, and if they're lucky, they can return to their home country via ransom.
No offense, I want ask you about a question, which nation you are? Just curious. You say you know about the Chinese mandarin are you?
Not gonna tell you, but yeah I do know Mandarin, not to the extent of you guys though.
No matter, but you have to understand, many Chinese players thought opinions about this game was totally different to you, despite some of thoughts are unrealistic, but they thoughts are not mistake, they just want more better.
Honestly this game engine is too old and outdated, they think BlackMark Studio should have been replaced it engine a long time ago. If is new engine then boarding battle will more comfortable.
By the way, since you know Mandarin, how about to give a hand to our translation team, maybe you can solve something technical issue,just advice, the choice is yours.
It's already done anyway. Embrace the reality. Of course, the engine is old, but it's too late to talk about that. It's also nice that Caribbean Legend is the last official Sea Dogs game running on the Storm engine, reminding everyone of the roots before moving to something new.
I know about you from a one Chinese player, you are indeed veteran player, I watch you a video about Holy Mercy before, I must say you very impressive, few players can fight Holy Mercy below level 15 and use Chimera ship, many Chinese players are not optimistic about this ship, but anyway players always have many suitable choice themselves.
think of the captain as a general, and think of the crew as his army. there is not one single general out there, not in any army anywhere in the world, that would fight hand-to-hand at the front lines.
just a little timeline:
was Roman emperor Julius Caesar ever fighting at the front? no.
was old Egypt's queen Cleopatra fighting at the front? no.
was King Richard of England (Cruades) fighting at the front? no.
was Red Erik (the viking leader) fighting at the front? no.
was general Eisenhower (WW2) fighting at the front? no.
and the list goes on.
it's not being a coward, it's military routine. so as mentioned, he's the big boss guy, meant to be last.
The examples you gave are the biggest bosses, of course they aren't leading battles.
Although some big bosses like Lord Nelson and Napoleon (yes, I'm mentioning the two legends of the same era, because why not) did show their presence on the battlefield.
I don't think I need to explain further, especially for Nelson. You can read articles and various accounts on your own.
Meanwhile captains are the small fry of officer ranks.
Also, when a battle occurs at sea, captains have nowhere else to go. So they either fight to the death, surrender or get killed by a random cannonball/piece of debris.
If they hide while their men are fighting, then they're dishonourable because the captain is responsible for everything that happens on a ship. Sure, there probably are captains who are cowards but honour was a real thing back then, especially in the military.
Maybe devs will workaround and add captain boarding fight with some placeholder for cabin - like enemy first mate.
Some the my friends may not care about cabin loot, think some of the cabin chest items are not value, unless are the quest ships.
i can fully understand that some people want this-n-that in the game, or have the game tailored to their specific tastes, but there are more people involved worldwide. please have a bit of consideration towards them also.
I know what you say, but one of the my friend is very stubborn, I advice him don't being overly obsessed this detail, but he don't hear, he strongly advice studio to rework this core gameplay. Actually this discussion detail info was I feedback it on his behalf. It was him want to feedback about boarding battle, but you already know this game engine is hardly to do it.