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BG2 has more choices, albeit not so much, on evil route, it’s all mostly normal stuff on the quests until you get to the finishing line of the few quests that gives you choices to “pursue” other choices.
Maybe I want to be a good person but play a no-nonsense jackass.
Maybe I want to be "evil" but in a way that makes sense, like I'm not going to explode a characters spine unless they directly got in my way or didn't heed my warning.
I know I'm asking for too much but I don't think a game has pulled off being a bad/evil character right. Someone said Pathfinder Wrath of the Righteous pulls off being an evil Lich and how people react to you while still being your followers.
In Tyranny it was really pretty good to play an evil Character.
It would actually be fun to play an evil character IF you could do something cool like that.
All the evil choices usually start as a fetch quest and the evil deed is just keeping the items for oneself.
errrm...also "true nuetral" keep the items according to need. If you don't swing one way or the other...why not?
yeah it's mostly for min/max players who want a challenge
You can commit almost every evil action in these games without becoming fallen, you just need to manage your reputation. Think of it like a currency system. "I have 20 reputation, so I can afford to murder one child and her cat today..."
Seriously, a 20 rep paladin can murder a child and her pet cat in the city and get away with it.
Obviously that's a silly way to play, but I'm just pointing out that you can get away with a lot. Be as morally grey as you want.
I view games like this as a means to experience as much dialogue as possible so those little scenes and snippets are absolutely worth it to me.
Evil can be harder to play though. You need to be quite evil to make those companions happy and theres even exclusive encounters that happen at very low reputation. I had a bounty hunter come after me at 3 reputation before I had even been to baldur's gate.
Being in the city is very hard on a low reputation party though. the guards that spawn hostile and only go away if you kill them are rough. You're stuck with them forever if you have any party members that aren't evil. (for me it was skie) but you also get unique dialogue and fights that weren't in the good path.
Worth it imo, but I played good first, and then evil; so all the evil differences were something I appreciated. I think I may bg2 evil first though.