Wreckfest

Wreckfest

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The Very End 3 Jul, 2018 @ 12:42am
The Very TrackPack
While this mod has been around for a while, I yet had to make a topic about it here. The full information about the mod can be found here:
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=764432700

The tracks in the pack
1: Kristiansand Raceway - 4 layouts including night versions
2: Crash Alley
3: Simstox Showdown - Request and model from Stuard Cowi (and mostly the credits)
4: Arendal Triangle - 4 layouts including night versions
5: Dune Race
6: Elevated Eight
7: Konsmo Raceway - 5 variants, see release notes for info
8: Bugbear Island / Bugbear Island Reverse
9: Richwood Oval
10: Emmen Raceway - Two variants, one green layout, one barren layout
11: Michigan Speedway
12: Bristol Motor Speedway
13: Woodhill Raceway
14: Hillside Raceway
15: Valley Of The Damned (....)
16: Rugland Motorbane
17: Greenlake Valley
18: Wimbledon Greyhound Stadium - 3 layouts
19: Wimbledon Greyhound Stadium Derby
20: Pit Race - A track inspired by a track with same name from the legendary game Carmageddon (1997)
21: Ringwood - Track original created by Stuart Cowi, ported and updated by me (The Very End)
22: Eagles Nest - Remember high suspension!
23: Chalk Canyon 2017
24: Hurtfull Five
25: Talledega Superspeedway
26: King's Lynn Raceway
27: Bridge To Nowhere
28: Red Pike Arena 2017
29: Red Pike Race 2017
30: Lupines Hill (Lydden Hill)
31: Nevada Freight Depot - Range of layouts, check them out!
32: Nevada Freight Depot Derby - Two layouts
33: Rock Bottom Derby
34: Rock Bottom Race
35: The Slow, the Fast and the Stupid (SFS)
36: Pine Hills Raceway - Two layouts
37: Black Sails Valley - 4 layouts including night versions
38: Aremark Motorbane - 4 layouts including night versions
39: Redwood Ring Oval
40: Redwood Ring Rallycross
41: Derby Banked Eight - 5 layouts
42: Orange Speedway (1957 layout) - 6 layouts including night versions
Last edited by The Very End; 3 Jul, 2018 @ 1:17am
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Showing 1-15 of 31 comments
MrNormsHGW 12 Jun, 2019 @ 9:34am 
Fantastic mod, almost a must to have.
Django 10 Jul, 2019 @ 1:44pm 
Originally posted by Diddly Squat:
Fantastic mod, almost a must to have.

What do you mean with almost? It is a must have. ;)
druiz996 15 Jul, 2019 @ 11:09am 
Great mod, I hope you add even more stuff in the future. I'd love to help giving you ideas and testing.
The Very End 16 Jul, 2019 @ 12:11am 
Thanks! And rest assured, more is coming. It just takes a lot of time and I usually need a week or two after a track to start a new one - as it takes time and effort, and because I don't want to burn myself out :) Next patch is a various small tweaks that comes this week hopefully, then after that hopefully a track inspired by the game Ballistics if everything goes according to plan.
LLern 20 Aug, 2019 @ 7:41pm 
Since Birkeland track has been added, I cant stop racing it (with no fences).
High speed crashes, freaking awesome!
Come join my room and check it out. :)
Thnx The Very End.
Any word on including in game?
I hope Birkeland is included, i dont think people know what they are in for.
Thank You again.
The Very End 20 Aug, 2019 @ 9:41pm 
:D one can only hope. BB likes to play their cards close to the chest, thus I probably know no more than you. The little I do know is that they preferable want real ttacks / tracks (race tracks) inspired from the real world currently and less fantasy, thus I would not hold my breath for it being included in main game.
MrKellet 1 Sep, 2019 @ 8:43pm 
Has Birkeland been removed from the Mod?

I've been doing a tour of all the maps in the game, including TVTP, and when I got to TVTP I found that Birkeland had gone!

I really wanna race it, I've done it once but now I'm ready to do the whole thing.


Also: the Sca. U Figure 8 had no sound last time I raced it.
The Very End 1 Sep, 2019 @ 10:22pm 
Birkeland and Dakar as temporary removed as I try to figure out why they crash the game. As soon as I know why it does that they will be implemented back :)

The sound error has been mentioned by others as well, but I have no idea what might be the actual problem. Didn't think track mods could mess up the sounds but it seems it can... somehow :s
The Tutel 10 Nov, 2019 @ 8:34pm 
Hi How to charger layout in talldega track to have the super speed up ?
The Very End 10 Nov, 2019 @ 10:43pm 
That effect was removed in some patches ago due to change in main game. Sorry for confusion.
Maniachanical 12 Nov, 2019 @ 12:42pm 
The Farmland tracks feel SO LIBERATING.
BlackJakSchelack 25 Mar, 2020 @ 12:48pm 
I wish more people would play TVTP online. There are only a couple servers but very few people race on them, WABBIT SEASON is one of my favourite servers. To say THE VERY END has done a good job on this mod does not express the professional polish he puts in to every track and there are plenty. I wish they were all part of the main game. They deserve to be.
Smegish 2 Jul, 2020 @ 1:45am 
Don't suppose you take requests for tracks? Because Mount Panorama (Bathurst 1000 track) would be insane
The Very End 2 Jul, 2020 @ 2:07am 
I do from time to time, but time constraints, technical constraints, or otherwise various constraints make many of the suggestions not feasible. Rest assured, feel free to make requests - never say never :)
Badlinky 30 Jul, 2020 @ 9:57am 
Absolute must have mod. Easily the best one in the game and we are very lucky to have The Very End create these for our enjoyment!

Thank you very much!
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