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[Spoilers Ahead] What's the point of Old Peace?
So I just finished Old Peace but I don't really get the point of it. It doesn't really advance the story, is it setting up to more? It seems to of added in a new rebel faction, but then get wiped out by us so they're completely irrelevant. It harkens back to Ballas being the big bad but if he's portrayed as on top why would he of wanted to of undone his own empire which then lead to him having his lover executed. Plus didn't New War answer all of these questions already. It's just all so odd. Sure it was a fun quest that was more so cinematic but the story doesn't really advance, it doesn't really provide much more lore except personifying and trying to establish a sympathetic rapport with the sentients. I just don't really understand what the point of it was? I'm not trying to complain either, I'm more so puzzled. Is there something I'm missing? It doesn't really resolve a lot of the unresolved setups from previous quests. It does seem to be a very Warframe dev thing to introduce something then completely abandon it or forget about it and move onto something new.

I was searching to see if anyone else had spoke about the quest and came across this forum thread on the official forums: https://forums.warframe.com/topic/1482708-the-old-peace-quest-a-critical-analysis/ after reading it I kind of have to agree with: sXeth's post when they said:

Originally posted by sXeth:
"I look at it essentially in terms of Setup and Payoff.

What does the quest payoff? Not much of anything really. Nothing here is really an obvious continuation or follow up on a dangling thread beyond showing the occasionally mentioned Tau in a way that really confuses more than anything and ultimately isn’t real or progression



Setup! Obviously this is more the intent.But setting up what? Our villain is Ballas, already dead. Margulis is already dead and seemed to have long past moved beyond our “mommy issues” when we can allow Lotus to be herself at the end of New War. The Devil’s Triad immediately after isn’t really setup either by the blink and you miss it name drop of Roathe (who along with Executor Nitohk, we do not see, speak to, or even directly witness the aftermath of. We just play around with the Grineer Anarch lady). Presumably this is setting up for a for real totally real visit to Tau… but we aren’t even given an inkling or a hint of how we would ever do that.

Payoff has also been rather middling over much of Warframes recent updates. The Holdfasts simply sit around doing nothing. 1999 completely abandoned Albrechts vessels plan that was the focus of Whispers and were so important he apparently needed to invent time travel to experiment to create then in safety (the safety part didn’t even last through Whispers). Parvos continues to just float about being aimlessly menacing on minor single missions with no greater role. It’s reminiscent of the part of Wheel of Time where all Jordan did for like 3 books was introduce side characters who wete implied to be important while about half a chapter actually had the main character do something important."

What did you guys make of it?
Last edited by Faint; 31 Jan @ 7:25pm
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Showing 1-15 of 25 comments
Space Mom did say at least once, on stream, that the Old Peace is the first part of an unfolding story arc. Whether it all pays off? Too soon to call it - I'd revisit this in late summer or maybe even whenever the finale comes out.
Faint 31 Jan @ 7:37pm 
Originally posted by maeharaprojekt:
Space Mom did say at least once, on stream, that the Old Peace is the first part of an unfolding story arc. Whether it all pays off? Too soon to call it - I'd revisit this in late summer or maybe even whenever the finale comes out.
I mean lets hope because this felt a bit more like fan service to the name of Tau but without really any exploration or advancement.
Believe its setup for bigger tau update and also to give context to the previous war
Faint 31 Jan @ 7:56pm 
Originally posted by Copy & Cat:
Believe its setup for bigger tau update and also to give context to the previous war
I would love if they went back to the Holdfasts or 1999 or Parvos or the Grineer or the Railjack. A lot of stuff gets added in then forgotten about or abandoned. A lot of unfleshed out systems. I think. It seems almost directionless in a grand sense.
lowgrav 31 Jan @ 8:00pm 
as far as i can tell this was a set up story we got to see what TAU was and even possibly how the old war started or was like but just like new war just when its starting where the sentients are getting involved in the battle the game does a skip

also set up more questions as without flowers sentients return to hive ... isnt hunhow part of the hive? its pretty chill last we visited it and it understands that it was awoken by us then we left hit then it made a move against suda and we stoped it but we are not activly trying to destroy it so if it chills wherever we will let it be in piece

all i konw is the current sentients are coming from tau so the end of the old piece all that fighting between grunters and the sentients with the loss of the flowers that had to have ended with the sentients in control of tau ... meh im still trying to figure out why the orokin were so set on retunting the sentients back to the hive mind lotus also dosent sniff flowers so the other sentients dont want to talk with space mom?

all i know is gonna need a deap dive YT video to try to feather this all out unless theres hidden fragments in game explaining this as theres still stuff that was unxeplained with the new war (how is lotus brother here as lotus said in a cutseen she saw him get tenno lazer)

but hey we got 2 new game modes 1 of wich seems to be too short with the fixed timer im sure this is to curb power creep in mission but hey if your fast enough and you picked the right school you get to feel the power of the leverian legends atlas one punch from 12 objectives down
player7112 31 Jan @ 11:15pm 
Originally posted by Faint:
I just don't really understand what the point of it was?
I just don't really understand why you take a video game so seriously.
Lorche 1 Feb @ 7:51am 
The point of Old Peace is to help Lotus/Natah/Margulis to point the starchart map toward the Tau System; and at present only Operator that can help in that matter by using the Refractory to recall the past hidden deep.

Why the need for Tau location? Because thanks to Drifter's action in Hex (Finale), both Albrecht and Indifference have ♥♥♥♥♥♥ off from Hollavania and Albrecht did mention he would ♥♥♥♥ off to Tau after the initial failure of Hex's last mission in 1999 (which, technically should happen. After all.....from the ashes of Radiation Wars that will ensue after Hollavania's meltdown, Orokin will rise). Indifference ♥♥♥♥♥♥ off first from 1999, and Drifter also shoo them out after their short-time hijack of Duviri.

Why not directly ask Hunhow? Who knows.
Last edited by Lorche; 1 Feb @ 7:52am
It's setting up the present-day return to Tau, and it's not the first thing to do it, we've been getting breadcrumbs from The New War, once Ballas completely lost his gourd and tried to sacrifice the Origin System to get to Tau himself.

There's going to be a big element of contrast between what we remember Tau was like and what it's morphed into from centuries of the Sentients evolving and changing; it's likely the Sentients of Tau will be barely recognizable when we get there in the present (remember, literally all the Sentients we've seen so far outside of The Old Peace are the ones who were rendered sterile by crossing the gap back to the Origin System; they're all the same generation, if not all just pieces of Hunhow, they've had no growth or evolution that following generations would bring.)

Narmer holds some reverence for Tau; Pazuul mentions it frequently. The Lotus suggests that Pazuul is working on some sort of long-term project that requires a lot of resources (most obvious when an Archon Hunt has an excavation mission) which is most likely for building a new way of returning to Tau. She also makes comments during Archon Hunt missions that call out Pazuul's desire for Tau as religious nonsense:

"Pazuul's faithful believed they can secure a place in sacred Tau if they massacre the unbelievers. We have no choice but to break them with force."

"Pazuul promises his Narmer cultists a new creation. I do not know how much of that comes from the Ram's memories of Tau, and how much from Erra's dreams of a kingdom of his own to rule."

"Pazuul preaches of Tau, where once the great Beasts held dominion. But none have seen Tau in centuries, nor heard it speak. Nira and her kin were doubly abandoned."

That last one is really important; it's a big thing that even the Sentients left in the Origin System haven't gotten the slightest thing from home in hundreds of years. Tau isn't going to be the same as we see it in The Old Peace.
Kyutaru 1 Feb @ 8:15am 
It's that giant anime flashback that shows the Old Republic or the First Empire or the Age of Wonders. Star Wars made three movies flashbacking the story. I feel like writers don't even know the backstory themselves and just start in the middle of stories, working out the background details later and introducing them as content.
Originally posted by Faint:
So I just finished Old Peace but I don't really get the point of it. It doesn't really advance the story, is it setting up to more? It seems to of added in a new rebel faction, but then get wiped out by us so they're completely irrelevant. It harkens back to Ballas being the big bad but if he's portrayed as on top why would he of wanted to of undone his own empire which then lead to him having his lover executed. Plus didn't New War answer all of these questions already. It's just all so odd. Sure it was a fun quest that was more so cinematic but the story doesn't really advance, it doesn't really provide much more lore except personifying and trying to establish a sympathetic rapport with the sentients. I just don't really understand what the point of it was? I'm not trying to complain either, I'm more so puzzled. Is there something I'm missing? It doesn't really resolve a lot of the unresolved setups from previous quests. It does seem to be a very Warframe dev thing to introduce something then completely abandon it or forget about it and move onto something new.

I was searching to see if anyone else had spoke about the quest and came across this forum thread on the official forums: https://forums.warframe.com/topic/1482708-the-old-peace-quest-a-critical-analysis/ after reading it I kind of have to agree with: sXeth's post when they said:

Originally posted by sXeth:
"I look at it essentially in terms of Setup and Payoff.

What does the quest payoff? Not much of anything really. Nothing here is really an obvious continuation or follow up on a dangling thread beyond showing the occasionally mentioned Tau in a way that really confuses more than anything and ultimately isn’t real or progression



Setup! Obviously this is more the intent.But setting up what? Our villain is Ballas, already dead. Margulis is already dead and seemed to have long past moved beyond our “mommy issues” when we can allow Lotus to be herself at the end of New War. The Devil’s Triad immediately after isn’t really setup either by the blink and you miss it name drop of Roathe (who along with Executor Nitohk, we do not see, speak to, or even directly witness the aftermath of. We just play around with the Grineer Anarch lady). Presumably this is setting up for a for real totally real visit to Tau… but we aren’t even given an inkling or a hint of how we would ever do that.

Payoff has also been rather middling over much of Warframes recent updates. The Holdfasts simply sit around doing nothing. 1999 completely abandoned Albrechts vessels plan that was the focus of Whispers and were so important he apparently needed to invent time travel to experiment to create then in safety (the safety part didn’t even last through Whispers). Parvos continues to just float about being aimlessly menacing on minor single missions with no greater role. It’s reminiscent of the part of Wheel of Time where all Jordan did for like 3 books was introduce side characters who wete implied to be important while about half a chapter actually had the main character do something important."

What did you guys make of it?

Everything the Tenno was told was a LIE.

It reveals that Ballas used the relationship between YOUR Tenno and adias, to break the stalemate between the Golden Lords and start a war with the Sentienants.

Lotus put you to sleep, and whisked you away to Lua.

The events forms Whisper in the Walls to now, gave the Lotus the ability to recover the past with Dark Refactory.

How much Albrecht's planned this is still unknown, and probably linked to the "What Is Warframe?" tease trailer.

" Truth is... the game was rigged from the start. "
Last edited by ImCalledBethy; 1 Feb @ 9:02am
Mooman 1 Feb @ 10:29am 
Seems to be an attempt to split the narrative from Operator and Drifter.

There are things the older Drifter can do that is inappropriate for the kid to do, like fall in love.

Splitting them and making the Drifter necessary means that love can prevail. The story and KIM interactions are telling us that love is how this war will be won.
While I dislike the update (once again) it explains some stuff and sets some stuff up for the future.
It was just another trauma dump cause they can´t make a good story without it (not that these stories are good to begin with).
It is the same pattern for years now
Faint 1 Feb @ 11:04am 
Originally posted by black Harlekin:
It was just another trauma dump cause they can´t make a good story without it (not that these stories are good to begin with).
It is the same pattern for years now
I really liked the whole Granum intro cinematic in whatever quest that was called.
Originally posted by black Harlekin:
It was just another trauma dump cause they can´t make a good story without it (not that these stories are good to begin with).
It is the same pattern for years now

It's refreshing to see trauma for trauma's sake getting called out and criticized rather than automatically being praised, but it needs to go beyond Warframe.
Last edited by MekaDovah; 1 Feb @ 11:59am
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