Deadfall Adventures

Deadfall Adventures

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Rabket 16 Nov, 2013 @ 11:00am
No servers?
Hi. I want to play in Deadfall Adventures Multiplayer but i have a problem. I click on ranked match and after a 30-second loading I have appcrash. In public games I don't have any servers on the list. Is multiplayer off? Please, help.
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Showing 1-15 of 29 comments
Wafflebug 16 Nov, 2013 @ 11:12am 
I've been trying to find games as well. Multiplayer isn't off, it's just not that many people are playing it.
MegalomaniacNG  [developer] 16 Nov, 2013 @ 1:39pm 
There should be servers for all ranked playlist. Can you post us the logs of the appcrash from your My Games\Deadfall Adventures directory?
Rabket 16 Nov, 2013 @ 1:53pm 
These are the last lines of log:
[0058.67] DevOnline: Closing P2P session with 90088194886651906
[0063.65] DevOnline: SendServerAuthRetryRequest: Need a client auth session to create a server auth session
[0073.67] DevOnline: SendServerAuthRetryRequest: Need a client auth session to create a server auth session
[0074.77] DevOnline: SteamSocketsConnectFail: Connection to server failed; UID: 90088194886651906, Reason: Timeout
[0074.77] DevOnline: Closing P2P session with 90088194886651906
[0088.63] DevNet: IpNetDriverSteamworks_2 Connection timed out after 45.000000 seconds (45.014507)
[0088.63] NetComeGo: Close IpNetDriverSteamworks_2 IpNetConnectionSteamworks_0 102.172.208.2:50177 11/16/13 22:42:28
[0088.65] Log: Pending connect to 'steam.90088194886651906/UI-StartMap?Name=Player?Team=255?Class=' failed; Utracono poBczenie z hostem.
[0088.66] DevNet: ToggleHostMigration: FALSE
[0088.67] DevNet: URL: Adding default option Name=Player
[0088.67] DevNet: URL: Adding default option Team=255
[0088.67] DevNet: URL: Adding default option Class=
[0088.67] DevNet: Browse: UI-StartMap?Closed?Name=Player?Team=255?Class=
[0088.67] Log: Failed; returning to Entry
[0088.67] Log: LoadMap: UI-StartMap?Closed?Name=Player?Team=255?Class=?listen?steamsockets
[0088.68] Log: --- LOADING MOVIE START ---
[0088.70] Log: Streamed resources for 0.003 seconds, 0 requests left
[0088.73] Exit: IpNetDriverSteamworks_1 shut down
[0088.73] DevOnline: Closing P2P session with 90088194886651906
[0088.73] Exit: IpNetDriverSteamworks_2 shut down
[0088.73] Exit: IpNetDriverSteamworks_3(PEER) shut down
[0088.74] Log: World UI-StartMap.TheWorld not cleaned up by garbage collection!
[0097.97] Log: === Critical error: ===
Fatal error!

Address = 0x43ca9a (filename not found) [in D:\Gry\Steam\steamapps\common\Deadfall Adventures\Binaries\Win32\ADVGame-Win32-Shipping.exe]
Address = 0x4426cc (filename not found) [in D:\Gry\Steam\steamapps\common\Deadfall Adventures\Binaries\Win32\ADVGame-Win32-Shipping.exe]
Address = 0x43df1a (filename not found) [in D:\Gry\Steam\steamapps\common\Deadfall Adventures\Binaries\Win32\ADVGame-Win32-Shipping.exe]
Address = 0x443519 (filename not found) [in D:\Gry\Steam\steamapps\common\Deadfall Adventures\Binaries\Win32\ADVGame-Win32-Shipping.exe]
Address = 0x4b013e (filename not found) [in D:\Gry\Steam\steamapps\common\Deadfall Adventures\Binaries\Win32\ADVGame-Win32-Shipping.exe]
Address = 0x4bacd6 (filename not found) [in D:\Gry\Steam\steamapps\common\Deadfall Adventures\Binaries\Win32\ADVGame-Win32-Shipping.exe]
Bigfrankenberry 17 Nov, 2013 @ 2:01pm 
Add me if you want to play multiplayer i've been searchnig for a game
Cpt.ButtHurt 17 Nov, 2013 @ 9:36pm 
Originally posted by Wafflebug:
I've been trying to find games as well. Multiplayer isn't off, it's just not that many people are playing it.

+1 server list alltimes blank
MegalomaniacNG  [developer] 18 Nov, 2013 @ 1:26am 
For now use ranked game or private game. The server list is for community dedicated servers which are coming soon.
Legôl 18 Nov, 2013 @ 7:25am 
Same problem like Rabket.
What can I do?

[0095.85] DevOnline: Steam IPC calls in the last minute: 5407
[0105.50] DevOnline: SendServerAuthRetryRequest: Need a client auth session to create a server auth session
[0110.54] DevOnline: SteamSocketsConnectFail: Connection to server failed; UID: 90088194861749248, Reason: Timeout
[0110.54] DevOnline: Closing P2P session with 90088194861749248
[0115.50] DevOnline: SendServerAuthRetryRequest: Need a client auth session to create a server auth session
[0125.50] DevOnline: SendServerAuthRetryRequest: Need a client auth session to create a server auth session
[0126.60] DevOnline: SteamSocketsConnectFail: Connection to server failed; UID: 90088194861749248, Reason: Timeout
[0126.60] DevOnline: Closing P2P session with 90088194861749248
[0138.15] DevBeacon: Beacon (PersistentPartyHost): player logout due to timeout for 0x01100001057C64D0, elapsed time =45.005
[0138.15] DevBeacon: Beacon (PersistentPartyHost) HandlePlayerLogout: 0x01100001057C64D0
[0138.15] DevBeacon: Beacon (PersistentPartyHost) HandlePlayerLogout: 0x01100001057C64D0 was party host. Splitting existing party.
[0138.15] DevBeacon: Beacon (PersistentPartyHost) sending reservation count update to clients (8)
[0140.50] DevNet: IpNetDriverSteamworks_2 Connection timed out after 45.000000 seconds (45.002842)
[0140.50] NetComeGo: Close IpNetDriverSteamworks_2 IpNetConnectionSteamworks_0 101.48.212.0:50177 11/18/13 16:12:07
[0140.52] Log: Verbind. zu 'steam.90088194861749248/UI-StartMap?Name=Player?Team=255' gescheitert; Die Verbindung zum Host wurde unterbrochen.
[0140.52] DevNet: ToggleHostMigration: FALSE
[0140.53] DevBeacon: Beacon (PersistentPartyHost) destroy complete
[0140.54] DevNet: URL: Adding default option Name=Player
[0140.54] DevNet: URL: Adding default option Team=255
[0140.54] DevNet: Browse: UI-StartMap?Closed?Name=Player?Team=255
[0140.54] Log: Gescheitert; zur Eingabe
[0140.54] Log: LoadMap: UI-StartMap?Closed?Name=Player?Team=255?listen?steamsockets
[0140.54] Log: --- LOADING MOVIE START ---
[0140.55] Log: Streamed resources for 0.000 seconds, 0 requests left
[0140.57] Exit: IpNetDriverSteamworks_1 shut down
[0140.57] DevOnline: Closing P2P session with 90088194861749248
[0140.57] Exit: IpNetDriverSteamworks_2 shut down
[0140.57] Exit: IpNetDriverSteamworks_3(PEER) shut down
[0140.57] Log: World UI-StartMap.TheWorld not cleaned up by garbage collection!
[0213.12] Log: === Critical error: ===
Fatal error!

Address = 0x1efc5c50 (filename not found)
Address = 0x43ca9f (filename not found) [in C:\Program Files (x86)\Steam\steamapps\common\Deadfall Adventures\Binaries\Win32\ADVGame-Win32-Shipping.exe]
Address = 0x4426cc (filename not found) [in C:\Program Files (x86)\Steam\steamapps\common\Deadfall Adventures\Binaries\Win32\ADVGame-Win32-Shipping.exe]
Address = 0x43df1a (filename not found) [in C:\Program Files (x86)\Steam\steamapps\common\Deadfall Adventures\Binaries\Win32\ADVGame-Win32-Shipping.exe]
Address = 0x443519 (filename not found) [in C:\Program Files (x86)\Steam\steamapps\common\Deadfall Adventures\Binaries\Win32\ADVGame-Win32-Shipping.exe]
Address = 0x4b013e (filename not found) [in C:\Program Files (x86)\Steam\steamapps\common\Deadfall Adventures\Binaries\Win32\ADVGame-Win32-Shipping.exe]
Address = 0x4bacd6 (filename not found) [in C:\Program Files (x86)\Steam\steamapps\common\Deadfall Adventures\Binaries\Win32\ADVGame-Win32-Shipping.exe]

SmilingBerserker 18 Nov, 2013 @ 6:24pm 
Mabye you should just add in bot matches nordic. COD, Dino d day, unreal tournament, and killzone 3 did so why not just add it in? People do bot matches all the time and they love that more than multiplayer.
Dr.kevorkian.TK 18 Nov, 2013 @ 7:16pm 
No matches and server too. Who want a play add me.
MegalomaniacNG  [developer] 19 Nov, 2013 @ 1:02am 
Where do you search for servers? We have placed a good number of ranked servers and I just checked that its possible to connect to them.
( °□°) 19 Nov, 2013 @ 3:23am 
Hello, the problem is that NO ONE is playing the ranked games, you can connect fine - but even if you wait for hours no one will join you. It's like a ghost town.

That is the problem, there should be a list for the ranked games so we can SEE which server ha s people.
( °□°) 19 Nov, 2013 @ 4:22am 
Also no one can join a private game, I tried to invite my steam friend and he couldn't connect.

I have no NAT and my internet is 100mbps down/up with all ports open.
SmilingBerserker 19 Nov, 2013 @ 4:45am 
Just add bots.
Jusi 19 Nov, 2013 @ 5:02am 
Hmm, I can to the forum to see how the game turned out. I got invited to the multiplayer beta and for the week I tried I NEVER was mathed up with a human and the fourms were empty as well. It was like I was the only one invited to the beta! So, I gave up. Playing the one map solo was, lets just say, less than impressive graphically and perfomance wise too...

So, I am pretty sceptical about the game, especially for $40.
X iegunner X 19 Nov, 2013 @ 5:21am 
yea mp on this is dead from day one, definitely could do with bots or something, at least survival mode is playable solo.
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